mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-30 08:57:00 +02:00
186 lines
4.4 KiB
C++
186 lines
4.4 KiB
C++
/*
|
|
* IMarket.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#include "StdInc.h"
|
|
#include "IMarket.h"
|
|
|
|
#include "CArtHandler.h"
|
|
#include "CCreatureHandler.h"
|
|
#include "CGObjectInstance.h"
|
|
#include "CObjectHandler.h"
|
|
|
|
#include "../VCMI_Lib.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
bool IMarket::getOffer(int id1, int id2, int &val1, int &val2, EMarketMode mode) const
|
|
{
|
|
switch(mode)
|
|
{
|
|
case EMarketMode::RESOURCE_RESOURCE:
|
|
{
|
|
double effectiveness = std::min((getMarketEfficiency() + 1.0) / 20.0, 0.5);
|
|
|
|
double r = VLC->objh->resVals[id1]; //value of given resource
|
|
double g = VLC->objh->resVals[id2] / effectiveness; //value of wanted resource
|
|
|
|
if(r>g) //if given resource is more expensive than wanted
|
|
{
|
|
val2 = static_cast<int>(ceil(r / g));
|
|
val1 = 1;
|
|
}
|
|
else //if wanted resource is more expensive
|
|
{
|
|
val1 = static_cast<int>((g / r) + 0.5);
|
|
val2 = 1;
|
|
}
|
|
}
|
|
break;
|
|
case EMarketMode::CREATURE_RESOURCE:
|
|
{
|
|
const double effectivenessArray[] = {0.0, 0.3, 0.45, 0.50, 0.65, 0.7, 0.85, 0.9, 1.0};
|
|
double effectiveness = effectivenessArray[std::min(getMarketEfficiency(), 8)];
|
|
|
|
double r = VLC->creatures()->getByIndex(id1)->getRecruitCost(EGameResID::GOLD); //value of given creature in gold
|
|
double g = VLC->objh->resVals[id2] / effectiveness; //value of wanted resource
|
|
|
|
if(r>g) //if given resource is more expensive than wanted
|
|
{
|
|
val2 = static_cast<int>(ceil(r / g));
|
|
val1 = 1;
|
|
}
|
|
else //if wanted resource is more expensive
|
|
{
|
|
val1 = static_cast<int>((g / r) + 0.5);
|
|
val2 = 1;
|
|
}
|
|
}
|
|
break;
|
|
case EMarketMode::RESOURCE_PLAYER:
|
|
val1 = 1;
|
|
val2 = 1;
|
|
break;
|
|
case EMarketMode::RESOURCE_ARTIFACT:
|
|
{
|
|
double effectiveness = std::min((getMarketEfficiency() + 3.0) / 20.0, 0.6);
|
|
double r = VLC->objh->resVals[id1]; //value of offered resource
|
|
double g = VLC->artifacts()->getByIndex(id2)->getPrice() / effectiveness; //value of bought artifact in gold
|
|
|
|
if(id1 != 6) //non-gold prices are doubled
|
|
r /= 2;
|
|
|
|
val1 = std::max(1, static_cast<int>((g / r) + 0.5)); //don't sell arts for less than 1 resource
|
|
val2 = 1;
|
|
}
|
|
break;
|
|
case EMarketMode::ARTIFACT_RESOURCE:
|
|
{
|
|
double effectiveness = std::min((getMarketEfficiency() + 3.0) / 20.0, 0.6);
|
|
double r = VLC->artifacts()->getByIndex(id1)->getPrice() * effectiveness;
|
|
double g = VLC->objh->resVals[id2];
|
|
|
|
// if(id2 != 6) //non-gold prices are doubled
|
|
// r /= 2;
|
|
|
|
val1 = 1;
|
|
val2 = std::max(1, static_cast<int>((r / g) + 0.5)); //at least one resource is given in return
|
|
}
|
|
break;
|
|
case EMarketMode::CREATURE_EXP:
|
|
{
|
|
val1 = 1;
|
|
val2 = (CreatureID(id1).toEntity(VLC)->getAIValue() / 40) * 5;
|
|
}
|
|
break;
|
|
case EMarketMode::ARTIFACT_EXP:
|
|
{
|
|
val1 = 1;
|
|
|
|
int givenClass = ArtifactID(id1).toArtifact()->getArtClassSerial();
|
|
if(givenClass < 0 || givenClass > 3)
|
|
{
|
|
val2 = 0;
|
|
return false;
|
|
}
|
|
|
|
static constexpr int expPerClass[] = {1000, 1500, 3000, 6000};
|
|
val2 = expPerClass[givenClass];
|
|
}
|
|
break;
|
|
default:
|
|
assert(0);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool IMarket::allowsTrade(EMarketMode mode) const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int IMarket::availableUnits(EMarketMode mode, int marketItemSerial) const
|
|
{
|
|
switch(mode)
|
|
{
|
|
case EMarketMode::RESOURCE_RESOURCE:
|
|
case EMarketMode::ARTIFACT_RESOURCE:
|
|
case EMarketMode::CREATURE_RESOURCE:
|
|
return -1;
|
|
default:
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
std::vector<TradeItemBuy> IMarket::availableItemsIds(EMarketMode mode) const
|
|
{
|
|
std::vector<TradeItemBuy> ret;
|
|
switch(mode)
|
|
{
|
|
case EMarketMode::RESOURCE_RESOURCE:
|
|
case EMarketMode::ARTIFACT_RESOURCE:
|
|
case EMarketMode::CREATURE_RESOURCE:
|
|
for (auto res : GameResID::ALL_RESOURCES())
|
|
ret.push_back(res);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
const IMarket * IMarket::castFrom(const CGObjectInstance *obj, bool verbose)
|
|
{
|
|
auto * imarket = dynamic_cast<const IMarket *>(obj);
|
|
if(verbose && !imarket)
|
|
{
|
|
logGlobal->error("Cannot cast to IMarket");
|
|
if(obj)
|
|
{
|
|
logGlobal->error("Object type %s", obj->typeName);
|
|
}
|
|
}
|
|
return imarket;
|
|
}
|
|
|
|
IMarket::IMarket()
|
|
{
|
|
}
|
|
|
|
std::vector<EMarketMode> IMarket::availableModes() const
|
|
{
|
|
std::vector<EMarketMode> ret;
|
|
for (EMarketMode i = static_cast<EMarketMode>(0); i < EMarketMode::MARTKET_AFTER_LAST_PLACEHOLDER; i = vstd::next(i, 1))
|
|
if(allowsTrade(i))
|
|
ret.push_back(i);
|
|
|
|
return ret;
|
|
}
|
|
|
|
VCMI_LIB_NAMESPACE_END
|