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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/AI/VCAI
Ivan Savenko 656999e99f - fixed bug in AI town development
- fixed too slow generation of FowChange package
2012-08-26 12:26:07 +00:00
..
CMakeLists.txt Tweaks for cmake build system: data dir definitions, flags for clang (not tested), missing CQuestLog.cpp file for the client, naming convention of few binaries same for autotools and cmake 2012-07-15 16:05:41 +00:00
Fuzzy.cpp - fixed some extra warnings. Mostly harmless. 2012-05-28 19:29:32 +00:00
Fuzzy.h Added class HeroPtr to VCAI that should replace CGHeroInstance*. HeroPtr is able to detect when the hero under it becomes unavailable. 2012-06-30 23:48:40 +00:00
main.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
Makefile.am - makefiles for fuzzylite (#911) 2012-03-12 20:11:46 +00:00
Makefile.in - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h Added class HeroPtr to VCAI that should replace CGHeroInstance*. HeroPtr is able to detect when the hero under it becomes unavailable. 2012-06-30 23:48:40 +00:00
VCAI.cpp - fixed bug in AI town development 2012-08-26 12:26:07 +00:00
VCAI.h - VCAI can now complete all types of Seer Hut Mission. GATHERTROOP victory condition should also work. 2012-07-21 07:15:53 +00:00
VCAI.vcxproj Changes around FuzzyLite library based on patch by q4a. 2012-03-06 16:28:32 +00:00