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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/CBitmapHandler.cpp
Ivan Savenko 665837d656 - hopefully better town development for AI
- fixed minimap blitting
- fixed crash on attacking town without moat
2012-05-19 16:22:34 +00:00

187 lines
4.4 KiB
C++

#include "StdInc.h"
#include "SDL.h"
#include "SDL_image.h"
#include "CBitmapHandler.h"
#include "CDefHandler.h"
#include "../lib/CLodHandler.h"
#include "../lib/vcmi_endian.h"
/*
* CBitmapHandler.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
extern DLL_LINKAGE CLodHandler *bitmaph;
extern DLL_LINKAGE CLodHandler *bitmaph_ab;
extern DLL_LINKAGE CLodHandler *spriteh;
void CPCXConv::openPCX(char * PCX, int len)
{
pcxs=len;
pcx=(ui8*)PCX;
}
void CPCXConv::fromFile(std::string path)
{
std::ifstream is;
is.open(path.c_str(),std::ios::binary);
is.seekg(0,std::ios::end); // to the end
pcxs = is.tellg(); // read length
is.seekg(0,std::ios::beg); // wracamy na poczatek
pcx = new ui8[pcxs]; // allocate memory
is.read((char*)pcx, pcxs); // read map file to buffer
is.close();
}
void CPCXConv::saveBMP(std::string path) const
{
std::ofstream os;
os.open(path.c_str(), std::ios::binary);
os.write(reinterpret_cast<const char*>(bmp), bmps);
os.close();
}
SDL_Surface * CPCXConv::getSurface() const
{
SDL_Surface * ret;
int width = -1, height = -1;
Epcxformat format;
int fSize;
int it=0;
fSize = read_le_u32(pcx + it); it+=4;
width = read_le_u32(pcx + it); it+=4;
height = read_le_u32(pcx + it); it+=4;
if (fSize==width*height*3)
format=PCX24B;
else if (fSize==width*height)
format=PCX8B;
else
return NULL;
if (format==PCX8B)
{
ret = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 8, 0, 0, 0, 0);
it = 0xC;
for (int i=0; i<height; i++)
{
memcpy((char*)ret->pixels + ret->pitch * i, pcx + it, width);
it+= width;
}
it = pcxs-256*3;
for (int i=0;i<256;i++)
{
SDL_Color tp;
tp.r = pcx[it++];
tp.g = pcx[it++];
tp.b = pcx[it++];
tp.unused = 255;
ret->format->palette->colors[i] = tp;
}
}
else
{
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
int bmask = 0xff0000;
int gmask = 0x00ff00;
int rmask = 0x0000ff;
#else
int bmask = 0x0000ff;
int gmask = 0x00ff00;
int rmask = 0xff0000;
#endif
ret = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 24, rmask, gmask, bmask, 0);
it = 0xC;
for (int i=0; i<height; i++)
{
memcpy((char*)ret->pixels + ret->pitch * i, pcx + it, width*3);
it+= width*3;
}
}
return ret;
}
bool isPCX(const ui8 *header)//check whether file can be PCX according to 1st 12 bytes
{
int fSize = read_le_u32(header + 0);
int width = read_le_u32(header + 4);
int height = read_le_u32(header + 8);
return fSize == width*height || fSize == width*height*3;
}
SDL_Surface * BitmapHandler::loadBitmapFromLod(CLodHandler *lod, std::string fname, bool setKey)
{
if(!fname.size())
{
tlog2 << "Call to loadBitmap with void fname!\n";
return NULL;
}
if (!lod->haveFile(fname, FILE_GRAPHICS))
{
tlog2<<"Entry for file "<<fname<<" was not found"<<std::endl;
return NULL;
}
SDL_Surface * ret=NULL;
int size;
ui8 * file = 0;
file = lod->giveFile(fname, FILE_GRAPHICS, &size);
if (isPCX(file))
{//H3-style PCX
CPCXConv cp;
cp.openPCX((char*)file,size);
ret = cp.getSurface();
if (!ret)
tlog1<<"Failed to open "<<fname<<" as H3 PCX!\n";
if(ret->format->BytesPerPixel == 1 && setKey)
{
const SDL_Color &c = ret->format->palette->colors[0];
SDL_SetColorKey(ret,SDL_SRCCOLORKEY,SDL_MapRGB(ret->format, c.r, c.g, c.b));
}
}
else
{ //loading via SDL_Image
std::string filename = lod->getFileName(fname, FILE_GRAPHICS);
std::string ext;
lod->convertName(filename, &ext);
if (ext == ".TGA")//Special case - targa can't be loaded by IMG_Load_RW (no magic constants in header)
{
SDL_RWops *rw = SDL_RWFromMem((void*)file, size);
ret = IMG_LoadTGA_RW( rw );
SDL_FreeRW(rw);
}
else
ret = IMG_Load_RW( SDL_RWFromMem((void*)file, size), 1);
if (!ret)
tlog1<<"Failed to open "<<fname<<" via SDL_Image\n";
delete [] file;
}
return ret;
}
SDL_Surface * BitmapHandler::loadBitmap(std::string fname, bool setKey)
{
SDL_Surface *bitmap;
if (!(bitmap = loadBitmapFromLod(bitmaph, fname, setKey)) &&
!(bitmap = loadBitmapFromLod(bitmaph_ab, fname, setKey)) &&
!(bitmap = loadBitmapFromLod(spriteh, fname, setKey)))
tlog1<<"Failed to find file "<<fname<<"\n";
return bitmap;
}