mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-22 22:13:35 +02:00
230 lines
6.5 KiB
C++
230 lines
6.5 KiB
C++
/*
|
|
*
|
|
* CRewardableObject.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#include "StdInc.h"
|
|
#include "JsonRandom.h"
|
|
|
|
#include "../JsonNode.h"
|
|
#include "../CRandomGenerator.h"
|
|
#include "../StringConstants.h"
|
|
#include "../VCMI_Lib.h"
|
|
#include "../CModHandler.h"
|
|
#include "../CArtHandler.h"
|
|
#include "../CCreatureHandler.h"
|
|
#include "../CCreatureSet.h"
|
|
#include "../CSpellHandler.h"
|
|
|
|
namespace JsonRandom
|
|
{
|
|
si32 loadValue(const JsonNode & value, CRandomGenerator & rng, si32 defaultValue)
|
|
{
|
|
if (value.isNull())
|
|
return defaultValue;
|
|
if (value.getType() == JsonNode::DATA_FLOAT)
|
|
return value.Float();
|
|
if (!value["amount"].isNull())
|
|
return value["amount"].Float();
|
|
si32 min = value["min"].Float();
|
|
si32 max = value["max"].Float();
|
|
return rng.getIntRange(min, max)();
|
|
}
|
|
|
|
TResources loadResources(const JsonNode & value, CRandomGenerator & rng)
|
|
{
|
|
TResources ret;
|
|
for (size_t i=0; i<GameConstants::RESOURCE_QUANTITY; i++)
|
|
{
|
|
ret[i] = loadValue(value[GameConstants::RESOURCE_NAMES[i]], rng);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
std::vector<si32> loadPrimary(const JsonNode & value, CRandomGenerator & rng)
|
|
{
|
|
std::vector<si32> ret;
|
|
for (auto & name : PrimarySkill::names)
|
|
{
|
|
ret.push_back(loadValue(value[name], rng));
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
std::map<SecondarySkill, si32> loadSecondary(const JsonNode & value, CRandomGenerator & rng)
|
|
{
|
|
std::map<SecondarySkill, si32> ret;
|
|
for (auto & pair : value.Struct())
|
|
{
|
|
SecondarySkill id(VLC->modh->identifiers.getIdentifier(pair.second.meta, "skill", pair.first).get());
|
|
ret[id] = loadValue(pair.second, rng);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
ArtifactID loadArtifact(const JsonNode & value, CRandomGenerator & rng)
|
|
{
|
|
if (value.getType() == JsonNode::DATA_STRING)
|
|
return ArtifactID(VLC->modh->identifiers.getIdentifier("artifact", value).get());
|
|
|
|
std::set<CArtifact::EartClass> allowedClasses;
|
|
std::set<ArtifactPosition> allowedPositions;
|
|
ui32 minValue = 0;
|
|
ui32 maxValue = std::numeric_limits<ui32>::max();
|
|
|
|
if (value["class"].getType() == JsonNode::DATA_STRING)
|
|
allowedClasses.insert(VLC->arth->stringToClass(value["class"].String()));
|
|
else
|
|
for (auto & entry : value["class"].Vector())
|
|
allowedClasses.insert(VLC->arth->stringToClass(entry.String()));
|
|
|
|
if (value["slot"].getType() == JsonNode::DATA_STRING)
|
|
allowedPositions.insert(VLC->arth->stringToSlot(value["class"].String()));
|
|
else
|
|
for (auto & entry : value["slot"].Vector())
|
|
allowedPositions.insert(VLC->arth->stringToSlot(entry.String()));
|
|
|
|
if (!value["minValue"].isNull()) minValue = value["minValue"].Float();
|
|
if (!value["maxValue"].isNull()) maxValue = value["maxValue"].Float();
|
|
|
|
return VLC->arth->pickRandomArtifact(rng, [=](ArtifactID artID) -> bool
|
|
{
|
|
CArtifact * art = VLC->arth->artifacts[artID];
|
|
|
|
if (!vstd::iswithin(art->price, minValue, maxValue))
|
|
return false;
|
|
|
|
if (!allowedClasses.empty() && !allowedClasses.count(art->aClass))
|
|
return false;
|
|
|
|
if (!allowedPositions.empty())
|
|
{
|
|
for (auto pos : art->possibleSlots[ArtBearer::HERO])
|
|
{
|
|
if (allowedPositions.count(pos))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
return true;
|
|
});
|
|
}
|
|
|
|
std::vector<ArtifactID> loadArtifacts(const JsonNode & value, CRandomGenerator & rng)
|
|
{
|
|
std::vector<ArtifactID> ret;
|
|
for (const JsonNode & entry : value.Vector())
|
|
{
|
|
ret.push_back(loadArtifact(entry, rng));
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
SpellID loadSpell(const JsonNode & value, CRandomGenerator & rng, std::vector<SpellID> spells)
|
|
{
|
|
if (value.getType() == JsonNode::DATA_STRING)
|
|
return SpellID(VLC->modh->identifiers.getIdentifier("spell", value).get());
|
|
if (value["type"].getType() == JsonNode::DATA_STRING)
|
|
return SpellID(VLC->modh->identifiers.getIdentifier("spell", value["type"]).get());
|
|
|
|
spells.erase(std::remove_if(spells.begin(), spells.end(), [=](SpellID spell)
|
|
{
|
|
return VLC->spellh->objects[spell]->level != si32(value["level"].Float());
|
|
}), spells.end());
|
|
|
|
return SpellID(*RandomGeneratorUtil::nextItem(spells, rng));
|
|
}
|
|
|
|
std::vector<SpellID> loadSpells(const JsonNode & value, CRandomGenerator & rng, std::vector<SpellID> spells)
|
|
{
|
|
// possible extensions: (taken from spell json config)
|
|
// "type": "adventure",//"adventure", "combat", "ability"
|
|
// "school": {"air":true, "earth":true, "fire":true, "water":true},
|
|
// "level": 1,
|
|
|
|
std::vector<SpellID> ret;
|
|
for (const JsonNode & entry : value.Vector())
|
|
{
|
|
ret.push_back(loadSpell(entry, rng, spells));
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
CStackBasicDescriptor loadCreature(const JsonNode & value, CRandomGenerator & rng)
|
|
{
|
|
CStackBasicDescriptor stack;
|
|
stack.type = VLC->creh->creatures[VLC->modh->identifiers.getIdentifier("creature", value["type"]).get()];
|
|
stack.count = loadValue(value, rng);
|
|
if (!value["upgradeChance"].isNull() && !stack.type->upgrades.empty())
|
|
{
|
|
if (int(value["upgradeChance"].Float()) > rng.nextInt(99)) // select random upgrade
|
|
{
|
|
stack.type = VLC->creh->creatures[*RandomGeneratorUtil::nextItem(stack.type->upgrades, rng)];
|
|
}
|
|
}
|
|
return stack;
|
|
}
|
|
|
|
std::vector<CStackBasicDescriptor> loadCreatures(const JsonNode & value, CRandomGenerator & rng)
|
|
{
|
|
std::vector<CStackBasicDescriptor> ret;
|
|
for (const JsonNode & node : value.Vector())
|
|
{
|
|
ret.push_back(loadCreature(node, rng));
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
std::vector<RandomStackInfo> evaluateCreatures(const JsonNode & value)
|
|
{
|
|
std::vector<RandomStackInfo> ret;
|
|
for (const JsonNode & node : value.Vector())
|
|
{
|
|
RandomStackInfo info;
|
|
|
|
if (!node["amount"].isNull())
|
|
info.minAmount = info.maxAmount = node["amount"].Float();
|
|
else
|
|
{
|
|
info.minAmount = node["min"].Float();
|
|
info.maxAmount = node["max"].Float();
|
|
}
|
|
const CCreature * crea = VLC->creh->creatures[VLC->modh->identifiers.getIdentifier("creature", node["type"]).get()];
|
|
info.allowedCreatures.push_back(crea);
|
|
if (node["upgradeChance"].Float() > 0)
|
|
{
|
|
for (auto creaID : crea->upgrades)
|
|
info.allowedCreatures.push_back(VLC->creh->creatures[creaID]);
|
|
}
|
|
ret.push_back(info);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
//std::vector<Component> loadComponents(const JsonNode & value)
|
|
//{
|
|
// std::vector<Component> ret;
|
|
// return ret;
|
|
// //TODO
|
|
//}
|
|
|
|
std::vector<Bonus> DLL_LINKAGE loadBonuses(const JsonNode & value)
|
|
{
|
|
std::vector<Bonus> ret;
|
|
for (const JsonNode & entry : value.Vector())
|
|
{
|
|
Bonus * bonus = JsonUtils::parseBonus(entry);
|
|
ret.push_back(*bonus);
|
|
delete bonus;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
}
|