1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/config/creatures/rampart.json
krs 695298c16c Change placement of King and Dragon_Nature abilities
King is not that important that is first all the time. Is a minor spell vulnerability in the end.
Undead always comes first. Second would be dragon nature, even though right now is used only for necromancy.
2024-11-17 18:08:46 +02:00

444 lines
6.9 KiB
JSON

{
"centaur" :
{
"index": 14,
"level": 1,
"faction": "rampart",
"upgrades": ["centaurCaptain"],
"doubleWide" : true,
"hasDoubleWeek": true,
"graphics" :
{
"missile" : null,
"animation": "CCENTR.DEF"
},
"sound" :
{
"attack": "CNTRATTK.wav",
"defend": "CNTRDFND.wav",
"killed": "CNTRKILL.wav",
"move": "CNTRMOVE.wav",
"shoot": "CNTRSHOT.wav",
"wince": "CNTRWNCE.wav"
}
},
"centaurCaptain" :
{
"index": 15,
"level": 1,
"faction": "rampart",
"doubleWide" : true,
"graphics" :
{
"missile" : null,
"animation": "CECENT.DEF"
},
"sound" :
{
"attack": "ECNTATTK.wav",
"defend": "ECNTDFND.wav",
"killed": "ECNTKILL.wav",
"move": "ECNTMOVE.wav",
"wince": "ECNTWNCE.wav"
}
},
"dwarf" :
{
"index": 16,
"level": 2,
"faction": "rampart",
"abilities":
{
"magicResistance" :
{
"type" : "MAGIC_RESISTANCE",
"val" : 20
}
},
"upgrades": ["battleDwarf"],
"graphics" :
{
"animation": "CDWARF.DEF"
},
"sound" :
{
"attack": "DWRFATTK.wav",
"defend": "DWRFDFND.wav",
"killed": "DWRFKILL.wav",
"move": "DWRFMOVE.wav",
"wince": "DWRFWNCE.wav"
}
},
"battleDwarf" :
{
"index": 17,
"level": 2,
"faction": "rampart",
"abilities":
{
"magicResistance" :
{
"type" : "MAGIC_RESISTANCE",
"val" : 40
}
},
"graphics" :
{
"animation": "CBDWAR.DEF"
},
"sound" :
{
"attack": "BDRFATTK.wav",
"defend": "BDRFDFND.wav",
"killed": "BDRFKILL.wav",
"move": "BDRFMOVE.wav",
"wince": "BDRFWNCE.wav"
}
},
"woodElf" :
{
"index": 18,
"level": 3,
"faction": "rampart",
"upgrades": ["grandElf"],
"abilities" :
{
"shooter" :
{
"type" : "SHOOTER"
}
},
"graphics" :
{
"animation": "CELF.DEF",
"missile" :
{
"projectile": "PELFX.DEF"
}
},
"sound" :
{
"attack": "WELFATTK.wav",
"defend": "WELFDFND.wav",
"killed": "WELFKILL.wav",
"move": "WELFMOVE.wav",
"shoot": "WELFSHOT.wav",
"wince": "WELFWNCE.wav"
}
},
"grandElf" :
{
"index": 19,
"level": 3,
"faction": "rampart",
"abilities":
{
"shooter" :
{
"type" : "SHOOTER"
},
"doubleShot" :
{
"type": "ADDITIONAL_ATTACK",
"val" : 1,
"effectRange": "ONLY_DISTANCE_FIGHT"
}
},
"graphics" :
{
"animation": "CGRELF.DEF",
"missile" :
{
"projectile": "PELFX.DEF"
}
},
"sound" :
{
"attack": "GELFATTK.wav",
"defend": "GELFDFND.wav",
"killed": "GELFKILL.wav",
"move": "GELFMOVE.wav",
"shoot": "GELFSHOT.wav",
"wince": "GELFWNCE.wav"
}
},
"pegasus" :
{
"index": 20,
"level": 4,
"faction": "rampart",
"doubleWide" : true,
"abilities":
{
"canFly" :
{
"type" : "FLYING"
},
"increaseManaCost" :
{
"type" : "CHANGES_SPELL_COST_FOR_ENEMY",
"val" : 2
}
},
"upgrades": ["silverPegasus"],
"hasDoubleWeek": true,
"graphics" :
{
"animation": "CPEGAS.DEF"
},
"sound" :
{
"attack": "PEGAATTK.wav",
"defend": "PEGADFND.wav",
"killed": "PEGAKILL.wav",
"move": "PEGAMOVE.wav",
"wince": "PEGAWNCE.wav"
}
},
"silverPegasus" :
{
"index": 21,
"level": 4,
"faction": "rampart",
"doubleWide" : true,
"abilities":
{
"canFly" :
{
"type" : "FLYING"
},
"increaseManaCost" :
{
"type" : "CHANGES_SPELL_COST_FOR_ENEMY",
"val" : 2
}
},
"graphics" :
{
"animation": "CAPEGS.DEF"
},
"sound" :
{
"attack": "APEGATTK.wav",
"defend": "APEGDFND.wav",
"killed": "APEGKILL.wav",
"move": "APEGMOVE.wav",
"wince": "APEGWNCE.wav"
}
},
"dendroidGuard" :
{
"index": 22,
"level": 5,
"faction": "rampart",
"abilities":
{
"binds" :
{
"type" : "SPELL_AFTER_ATTACK",
"subtype" : "spell.bind",
"val" : 100
}
},
"upgrades": ["dendroidSoldier"],
"graphics" :
{
"animation": "CTREE.DEF"
},
"sound" :
{
"attack": "TREEATTK.wav",
"defend": "TREEDFND.wav",
"killed": "TREEKILL.wav",
"move": "TREEMOVE.wav",
"wince": "TREEWNCE.wav"
}
},
"dendroidSoldier" :
{
"index": 23,
"level": 5,
"faction": "rampart",
"abilities":
{
"binds" :
{
"type" : "SPELL_AFTER_ATTACK",
"subtype" : "spell.bind",
"val" : 100
}
},
"graphics" :
{
"animation": "CBTREE.DEF"
},
"sound" :
{
"attack": "BTREATTK.wav",
"defend": "BTREDFND.wav",
"killed": "BTREKILL.wav",
"move": "BTREMOVE.wav",
"wince": "BTREWNCE.wav"
}
},
"unicorn" :
{
"index": 24,
"level": 6,
"faction": "rampart",
"doubleWide" : true,
"abilities":
{
"blinds" :
{
"type" : "SPELL_AFTER_ATTACK",
"subtype" : "spell.blind",
"val" : 20,
"addInfo" : [3,0]
},
"spellResistAura" :
{
"type" : "SPELL_RESISTANCE_AURA",
"val" : 20
}
},
"upgrades": ["warUnicorn"],
"graphics" :
{
"animation": "CUNICO.DEF"
},
"sound" :
{
"attack": "UNICATTK.wav",
"defend": "UNICDFND.wav",
"killed": "UNICKILL.wav",
"move": "UNICMOVE.wav",
"wince": "UNICWNCE.wav"
}
},
"warUnicorn" :
{
"index": 25,
"level": 6,
"faction": "rampart",
"doubleWide" : true,
"abilities":
{
"blinds" :
{
"type" : "SPELL_AFTER_ATTACK",
"subtype" : "spell.blind",
"val" : 20,
"addInfo" : [3,0]
},
"spellResistAura" :
{
"type" : "SPELL_RESISTANCE_AURA",
"val" : 20
}
},
"graphics" :
{
"animation": "CWUNIC.DEF"
},
"sound" :
{
"attack": "WUNCATTK.wav",
"defend": "WUNCDFND.wav",
"killed": "WUNCKILL.wav",
"move": "WUNCMOVE.wav",
"shoot": "WUNCSHOT.wav",
"wince": "WUNCWNCE.wav"
}
},
"greenDragon" :
{
"index": 26,
"level": 7,
"faction": "rampart",
"doubleWide" : true,
"abilities":
{
"dragon" :
{
"type" : "DRAGON_NATURE"
},
"canFly" :
{
"type" : "FLYING"
},
"twoHexAttackBreath" :
{
"type" : "TWO_HEX_ATTACK_BREATH"
},
"spellImmunity" :
{
"type" : "LEVEL_SPELL_IMMUNITY",
"val" : 3
},
"KING_1" : // Will be affected by Slayer with no expertise
{
"type" : "KING",
"val" : 0
}
},
"upgrades": ["goldDragon"],
"graphics" :
{
"animation": "CGDRAG.DEF"
},
"sound" :
{
"attack": "GRDRATTK.wav",
"defend": "GRDRDFND.wav",
"killed": "GRDRKILL.wav",
"move": "GRDRMOVE.wav",
"wince": "GRDRWNCE.wav"
}
},
"goldDragon" :
{
"index": 27,
"level": 7,
"faction": "rampart",
"doubleWide" : true,
"abilities":
{
"dragon" :
{
"type" : "DRAGON_NATURE"
},
"canFly" :
{
"type" : "FLYING"
},
"twoHexAttackBreath" :
{
"type" : "TWO_HEX_ATTACK_BREATH"
},
"spellImmunity" :
{
"type" : "LEVEL_SPELL_IMMUNITY",
"val" : 4
},
"KING_1" : // Will be affected by Slayer with no expertise
{
"type" : "KING",
"val" : 0
}
},
"graphics" :
{
"animation": "CDDRAG.DEF"
},
"sound" :
{
"attack": "GODRATTK.wav",
"defend": "GODRDFND.wav",
"killed": "GODRKILL.wav",
"move": "GODRMOVE.wav",
"wince": "GODRWNCE.wav"
}
}
}