mirror of
https://github.com/vcmi/vcmi.git
synced 2025-03-05 15:05:40 +02:00
38 lines
947 B
C++
38 lines
947 B
C++
/*
|
|
* InputSourceTouch.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
class Point;
|
|
VCMI_LIB_NAMESPACE_END
|
|
|
|
struct SDL_TouchFingerEvent;
|
|
|
|
/// Class that handles touchscreen input from SDL events
|
|
class InputSourceTouch
|
|
{
|
|
bool multifinger;
|
|
bool isPointerRelativeMode;
|
|
|
|
/// moves mouse pointer into specified position inside vcmi window
|
|
void moveCursorToPosition(const Point & position);
|
|
Point convertTouchToMouse(const SDL_TouchFingerEvent & current);
|
|
|
|
void fakeMouseButtonEventRelativeMode(bool down, bool right);
|
|
|
|
public:
|
|
InputSourceTouch();
|
|
|
|
void handleEventFingerMotion(const SDL_TouchFingerEvent & current);
|
|
void handleEventFingerDown(const SDL_TouchFingerEvent & current);
|
|
void handleEventFingerUp(const SDL_TouchFingerEvent & current);
|
|
};
|