mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-28 23:06:24 +02:00
057a33c508
Needs redifinition of MAGIC_SCHOOL_SKILL in all mods
282 lines
7.5 KiB
JSON
282 lines
7.5 KiB
JSON
{
|
|
"factions" :
|
|
[
|
|
"config/factions/castle.json",
|
|
"config/factions/rampart.json",
|
|
"config/factions/tower.json",
|
|
"config/factions/necropolis.json",
|
|
"config/factions/inferno.json",
|
|
"config/factions/dungeon.json",
|
|
"config/factions/stronghold.json",
|
|
"config/factions/fortress.json",
|
|
"config/factions/conflux.json",
|
|
"config/factions/neutral.json"
|
|
],
|
|
|
|
"creatures" :
|
|
[
|
|
"config/creatures/castle.json",
|
|
"config/creatures/rampart.json",
|
|
"config/creatures/tower.json",
|
|
|
|
"config/creatures/necropolis.json",
|
|
"config/creatures/inferno.json",
|
|
"config/creatures/dungeon.json",
|
|
|
|
"config/creatures/stronghold.json",
|
|
"config/creatures/fortress.json",
|
|
"config/creatures/conflux.json",
|
|
|
|
"config/creatures/neutral.json",
|
|
"config/creatures/special.json"
|
|
],
|
|
|
|
"heroes" :
|
|
[
|
|
"config/heroes/castle.json",
|
|
"config/heroes/rampart.json",
|
|
"config/heroes/tower.json",
|
|
"config/heroes/necropolis.json",
|
|
"config/heroes/inferno.json",
|
|
"config/heroes/dungeon.json",
|
|
"config/heroes/stronghold.json",
|
|
"config/heroes/fortress.json",
|
|
"config/heroes/conflux.json",
|
|
"config/heroes/special.json"
|
|
],
|
|
|
|
"objects" :
|
|
[
|
|
"config/objects/generic.json",
|
|
"config/objects/moddables.json",
|
|
"config/objects/creatureBanks.json",
|
|
"config/objects/dwellings.json",
|
|
"config/objects/rewardableOncePerWeek.json",
|
|
"config/objects/rewardablePickable.json",
|
|
"config/objects/rewardableOnceVisitable.json",
|
|
"config/objects/rewardableOncePerHero.json",
|
|
"config/objects/rewardableBonusing.json"
|
|
],
|
|
|
|
"artifacts" :
|
|
[
|
|
"config/artifacts.json"
|
|
],
|
|
|
|
"heroClasses" :
|
|
[
|
|
"config/heroClasses.json"
|
|
],
|
|
|
|
"bonuses" :
|
|
[
|
|
"config/bonuses.json"
|
|
],
|
|
"spells" :
|
|
[
|
|
"config/spells/adventure.json",
|
|
"config/spells/offensive.json",
|
|
"config/spells/other.json",
|
|
"config/spells/timed.json",
|
|
"config/spells/ability.json",
|
|
"config/spells/vcmiAbility.json",
|
|
"config/spells/moats.json"
|
|
],
|
|
"skills" :
|
|
[
|
|
"config/skills.json"
|
|
],
|
|
"terrains":
|
|
[
|
|
"config/terrains.json"
|
|
],
|
|
"roads":
|
|
[
|
|
"config/roads.json"
|
|
],
|
|
"rivers":
|
|
[
|
|
"config/rivers.json"
|
|
],
|
|
"battlefields":
|
|
[
|
|
"config/battlefields.json"
|
|
],
|
|
"obstacles":
|
|
[
|
|
"config/obstacles.json"
|
|
],
|
|
|
|
"settings":
|
|
{
|
|
// Number of entries of each type to load from Heroes III text files
|
|
"textData" :
|
|
{
|
|
"heroClass" : 18,
|
|
"artifact" : 144,
|
|
"creature" : 150,
|
|
"faction" : 9,
|
|
"hero" : 156,
|
|
"spell" : 81,
|
|
"object" : 256,
|
|
"terrain" : 10,
|
|
"river" : 5,
|
|
"road" : 4,
|
|
"mapVersion" : 28 // max supported version, SoD
|
|
},
|
|
|
|
"heroes" :
|
|
{
|
|
// number of heroes that player can have active on map at the same time
|
|
"perPlayerOnMapCap" : 8,
|
|
// number of heroes that player can have in total, including garrisoned
|
|
"perPlayerTotalCap" : 16,
|
|
// if enabled, hero that wins a battle without any non-summoned troops left will retreat and become available in tavern instead of being lost
|
|
"retreatOnWinWithoutTroops" : true,
|
|
// Chances for a hero with default army to receive corresponding stack out of his predefined starting troops
|
|
"startingStackChances": [ 100, 88, 25],
|
|
// number of artifacts that can fit in a backpack. -1 is unlimited.
|
|
"backpackSize" : -1
|
|
},
|
|
|
|
"towns":
|
|
{
|
|
// How many new building can be built in a town per day
|
|
"buildingsPerTurnCap" : 1,
|
|
// Chances for a town with default buildings to receive corresponding dwelling level built in start
|
|
"startingDwellingChances": [100, 50]
|
|
},
|
|
|
|
"combat":
|
|
{
|
|
// defines dice size of a morale roll, based on creature's morale.
|
|
// Resulting chance is 1/(value). If list contains 0 values, option will be disabled
|
|
"goodMoraleDice" : [ 24, 12, 8 ],
|
|
"badMoraleDice" : [ 12, 6, 4],
|
|
|
|
// defines dice size of a luck roll, based on creature's luck
|
|
"goodLuckDice" : [ 24, 12, 8 ],
|
|
"badLuckDice" : [],
|
|
|
|
// every 1 attack point damage influence in battle when attack points > defense points during creature attack
|
|
"attackPointDamageFactor": 0.05,
|
|
// limit of damage increase that can be achieved by overpowering attack points
|
|
"attackPointDamageFactorCap": 4.0,
|
|
// every 1 defense point damage influence in battle when defense points > attack points during creature attack
|
|
"defensePointDamageFactor": 0.025,
|
|
// limit of damage reduction that can be achieved by overpowering defense points
|
|
"defensePointDamageFactorCap": 0.7,
|
|
// If set to true, double-wide creatures will trigger obstacle effect when moving one tile forward or backwards
|
|
"oneHexTriggersObstacles": false
|
|
},
|
|
|
|
"creatures":
|
|
{
|
|
// creatures on map will grow by specified percentage each week
|
|
"weeklyGrowthPercent" : 10,
|
|
// creatures on map will not grow if their quantity is greater than this value
|
|
"weeklyGrowthCap" : 4000,
|
|
// if stack experience is on, creatures on map will get specified amount of experience daily
|
|
"dailyStackExperience" : 100,
|
|
// if enabled, double growth, plague and creature weeks can happen randomly. Has no effect on weeks by "Deity of Fire"
|
|
"allowRandomSpecialWeeks" : true,
|
|
// if enabled, every creature can get double growth month, ignoring predefined list
|
|
"allowAllForDoubleMonth" : false
|
|
},
|
|
|
|
"dwellings" :
|
|
{
|
|
// if enabled, neutral dwellings will accumulate creatures
|
|
"accumulateWhenNeutral" : false,
|
|
// if enabled, dwellings owned by players will accumulate creatures
|
|
"accumulateWhenOwned" : false
|
|
},
|
|
|
|
"markets" :
|
|
{
|
|
// period between restocking of "Black Market" object found on adventure map
|
|
"blackMarketRestockPeriod" : 0
|
|
},
|
|
|
|
"modules":
|
|
{
|
|
// if enabled, creatures may collect experience (WoG feature)
|
|
"stackExperience": false,
|
|
// if enabled, certain artifacts can be granted to creatures (WoG feature)
|
|
"stackArtifact": false,
|
|
// if enabled, all heroes gain commander creature in battle (WoG feature)
|
|
"commanders": false
|
|
},
|
|
|
|
"bonuses" :
|
|
{
|
|
"global" :
|
|
{
|
|
"spellDamage" :
|
|
{
|
|
"type" : "SPELL_DAMAGE",
|
|
"subtype" : "spellSchool.any",
|
|
"val" : 100,
|
|
"valueType" : "BASE_NUMBER"
|
|
},
|
|
"wisdom" :
|
|
{
|
|
"type" : "MAX_LEARNABLE_SPELL_LEVEL", //Hero can always learn level 1 and 2 spells
|
|
"val" : 2,
|
|
"valueType" : "BASE_NUMBER"
|
|
}
|
|
},
|
|
"perHero":
|
|
{
|
|
"manaRegeneration" :
|
|
{
|
|
"type" : "MANA_REGENERATION", //default mana regeneration
|
|
"val" : 1,
|
|
"valueType" : "BASE_NUMBER"
|
|
},
|
|
"sightRadius" :
|
|
{
|
|
"type" : "SIGHT_RADIUS", //default sight radius
|
|
"val" : 5,
|
|
"valueType" : "BASE_NUMBER"
|
|
},
|
|
"experienceGain" :
|
|
{
|
|
"type" : "HERO_EXPERIENCE_GAIN_PERCENT", //default hero xp
|
|
"val" : 100,
|
|
"valueType" : "BASE_NUMBER"
|
|
},
|
|
"manaPerKnowledge" :
|
|
{
|
|
"type" : "MANA_PER_KNOWLEDGE", //10 mana per knowledge
|
|
"val" : 10,
|
|
"valueType" : "BASE_NUMBER"
|
|
},
|
|
"landMovement" :
|
|
{
|
|
"type" : "MOVEMENT", //Basic land movement
|
|
"subtype" : 1,
|
|
"val" : 1300,
|
|
"valueType" : "BASE_NUMBER",
|
|
"updater" : {
|
|
"type" : "ARMY_MOVEMENT", //Enable army movement bonus
|
|
"parameters" : [
|
|
20, // Movement points for lowest speed numerator
|
|
3, // Movement points for lowest speed denominator
|
|
10, // Resulting value, rounded down, will be multiplied by this number
|
|
700 // All army movement bonus cannot be higher than this value (so, max movement will be 1300 + 700 for this settings)
|
|
]
|
|
}
|
|
},
|
|
"seaMovement" :
|
|
{
|
|
"type" : "MOVEMENT", //Basic sea movement
|
|
"subtype" : 0,
|
|
"val" : 1500,
|
|
"valueType" : "BASE_NUMBER"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|