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			42 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * ArtifactsUIController.h, part of VCMI engine
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|  *
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|  * Authors: listed in file AUTHORS in main folder
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|  *
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|  * License: GNU General Public License v2.0 or later
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|  * Full text of license available in license.txt file, in main folder
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|  *
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|  */
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|  #pragma once
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| 
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| #include "../lib/constants/EntityIdentifiers.h"
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| #include "../lib/networkPacks/ArtifactLocation.h"
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| 
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| VCMI_LIB_NAMESPACE_BEGIN
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| 
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| class CGHeroInstance;
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| 
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| VCMI_LIB_NAMESPACE_END
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| 
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| class ArtifactsUIController
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| {
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| 	size_t numOfMovedArts;
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| 	size_t numOfArtsAskAssembleSession;
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| 	std::set<ArtifactID> ignoredArtifacts;
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| 
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| 	boost::mutex askAssembleArtifactMutex;
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| 
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| public:
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| 	ArtifactsUIController();
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| 	bool askToAssemble(const ArtifactLocation & al, const bool onlyEquipped = false, const bool checkIgnored = false);
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| 	bool askToAssemble(const CGHeroInstance * hero, const ArtifactPosition & slot, const bool onlyEquipped = false,
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| 		const bool checkIgnored = false);
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| 	bool askToDisassemble(const CGHeroInstance * hero, const ArtifactPosition & slot);
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| 
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| 	void artifactRemoved();
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| 	void artifactMoved();
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| 	void bulkArtMovementStart(size_t totalNumOfArts, size_t possibleAssemblyNumOfArts);
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| 	void artifactAssembled();
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| 	void artifactDisassembled();
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| };
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|  
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