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28 lines
494 B
C++
28 lines
494 B
C++
/*
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* CObjectHandler.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../GameConstants.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class CGObjectInstance;
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class int3;
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class DLL_LINKAGE CObjectHandler
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{
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public:
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std::vector<ui32> resVals; //default values of resources in gold
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CObjectHandler();
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};
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VCMI_LIB_NAMESPACE_END
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