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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
Code Issues Releases Activity
Files
6a235877168a82c8538d81227e0aa45e252d92e0
vcmi/client/widgets
T
History
Ivan Savenko 822df113f3 Fix formatting
2022-12-21 13:18:16 +02:00
..
AdventureMapClasses.cpp
Fix Status Bar & In-game console activation
2022-12-19 22:53:31 +02:00
AdventureMapClasses.h
Fix Status Bar & In-game console activation
2022-12-19 22:53:31 +02:00
Buttons.cpp
Changes to rest of the code according to review:
2022-12-11 23:43:43 +02:00
Buttons.h
…
CArtifactHolder.cpp
ArtifactUtils::isSlotBackpack() func + refactoring
2022-11-18 23:13:44 +02:00
CArtifactHolder.h
backpack assemble
2022-11-18 01:55:29 +02:00
CComponent.cpp
Merge remote-tracking branch 'vcmi/develop' into battleint_refactor
2022-12-01 23:58:01 +02:00
CComponent.h
…
CGarrisonInt.cpp
Most of rendering in BattleInt is done via canvas
2022-11-26 23:12:20 +02:00
CGarrisonInt.h
…
Images.cpp
Renamed files in client/battle to match new names of classes
2022-12-09 13:38:46 +02:00
Images.h
Fixed ugly solid-white status bars in pregame, removed operator* from
2022-11-29 17:07:21 +02:00
MiscWidgets.cpp
Changes to rest of the code according to review:
2022-12-11 23:43:43 +02:00
MiscWidgets.h
…
ObjectLists.cpp
…
ObjectLists.h
…
TextControls.cpp
Fix formatting
2022-12-21 13:18:16 +02:00
TextControls.h
Fix Status Bar & In-game console activation
2022-12-19 22:53:31 +02:00
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