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https://github.com/vcmi/vcmi.git
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d1aa4ecd10
[1.5.2] Shortcuts additions
124 lines
3.5 KiB
C++
124 lines
3.5 KiB
C++
/*
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* CTutorialWindow.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CTutorialWindow.h"
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#include "../eventsSDL/InputHandler.h"
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#include "../../lib/CConfigHandler.h"
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#include "../ConditionalWait.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../CPlayerInterface.h"
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#include "../CGameInfo.h"
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#include "../CVideoHandler.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/Shortcut.h"
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#include "../gui/WindowHandler.h"
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#include "../widgets/Images.h"
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#include "../widgets/Buttons.h"
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#include "../widgets/TextControls.h"
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#include "../render/Canvas.h"
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CTutorialWindow::CTutorialWindow(const TutorialMode & m)
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: CWindowObject(BORDERED, ImagePath::builtin("DIBOXBCK")), mode { m }, page { 0 }
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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pos = Rect(pos.x, pos.y, 380, 400); //video: 320x240
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background = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(0, 0, pos.w, pos.h));
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updateShadow();
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center();
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addUsedEvents(LCLICK);
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if(mode == TutorialMode::TOUCH_ADVENTUREMAP) videos = { "RightClick", "MapPanning", "MapZooming", "RadialWheel" };
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else if(mode == TutorialMode::TOUCH_BATTLE) videos = { "BattleDirection", "BattleDirectionAbort", "AbortSpell" };
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labelTitle = std::make_shared<CLabel>(190, 15, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("vcmi.tutorialWindow.title"));
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labelInformation = std::make_shared<CMultiLineLabel>(Rect(5, 40, 370, 60), EFonts::FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, "");
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buttonOk = std::make_shared<CButton>(Point(159, 367), AnimationPath::builtin("IOKAY"), CButton::tooltip(), std::bind(&CTutorialWindow::exit, this), EShortcut::GLOBAL_RETURN); //62x28
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buttonLeft = std::make_shared<CButton>(Point(5, 217), AnimationPath::builtin("HSBTNS3"), CButton::tooltip(), std::bind(&CTutorialWindow::previous, this), EShortcut::MOVE_LEFT); //22x46
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buttonRight = std::make_shared<CButton>(Point(352, 217), AnimationPath::builtin("HSBTNS5"), CButton::tooltip(), std::bind(&CTutorialWindow::next, this), EShortcut::MOVE_RIGHT); //22x46
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setContent();
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}
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void CTutorialWindow::setContent()
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{
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video = "tutorial/" + videos[page];
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buttonLeft->block(page<1);
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buttonRight->block(page>videos.size() - 2);
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labelInformation->setText(CGI->generaltexth->translate("vcmi.tutorialWindow.decription." + videos[page]));
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}
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void CTutorialWindow::openWindowFirstTime(const TutorialMode & m)
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{
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if(GH.input().hasTouchInputDevice() && !persistentStorage["gui"]["tutorialCompleted" + std::to_string(m)].Bool())
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{
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if(LOCPLINT)
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LOCPLINT->showingDialog->setBusy();
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GH.windows().pushWindow(std::make_shared<CTutorialWindow>(m));
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Settings s = persistentStorage.write["gui"]["tutorialCompleted" + std::to_string(m)];
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s->Bool() = true;
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}
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}
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void CTutorialWindow::exit()
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{
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if(LOCPLINT)
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LOCPLINT->showingDialog->setFree();
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close();
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}
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void CTutorialWindow::next()
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{
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page++;
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setContent();
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deactivate();
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activate();
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}
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void CTutorialWindow::previous()
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{
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page--;
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setContent();
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deactivate();
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activate();
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}
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void CTutorialWindow::show(Canvas & to)
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{
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CCS->videoh->update(pos.x + 30, pos.y + 120, to.getInternalSurface(), true, false,
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[&]()
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{
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CCS->videoh->close();
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CCS->videoh->open(VideoPath::builtin(video));
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});
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CIntObject::show(to);
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}
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void CTutorialWindow::activate()
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{
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CCS->videoh->open(VideoPath::builtin(video));
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CIntObject::activate();
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}
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void CTutorialWindow::deactivate()
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{
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CCS->videoh->close();
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}
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