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vcmi/AI/VCAI
2018-07-27 08:10:21 +02:00
..
AIhelper.cpp Do not add duplicate objectives to GatherArmy pool (or any other, if it ever exist) 2018-07-26 13:29:46 +02:00
AIhelper.h Do not add duplicate objectives to GatherArmy pool (or any other, if it ever exist) 2018-07-26 13:29:46 +02:00
AIUtility.cpp I have no idea what I'm doing 2018-07-26 12:14:29 +02:00
AIUtility.h I have no idea what I'm doing 2018-07-26 12:14:29 +02:00
CMakeLists.txt Updated CMake 2018-07-27 06:44:10 +02:00
Fuzzy.cpp I have no idea what I'm doing 2018-07-26 12:14:29 +02:00
Fuzzy.h I have no idea what I'm doing 2018-07-26 12:14:29 +02:00
Goals.cpp - ResourceManager now returns abstract goal so it can be decomposed many times 2018-07-26 16:15:37 +02:00
Goals.h I have no idea what I'm doing 2018-07-26 12:14:29 +02:00
main.cpp Code style: formatting and refactoring of VCAI code 2018-04-08 17:43:20 +07:00
ResourceManager.cpp Fixed non-const reference issue. 2018-07-27 08:10:21 +02:00
ResourceManager.h Fixed non-const reference issue. 2018-07-27 08:10:21 +02:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h More bugfixing: 2014-06-29 17:23:06 +03:00
VCAI.cbp boost/program_options has only 2 uses, and unlikely will be used more -> removed form Global.h. 2016-11-28 21:38:17 +03:00
VCAI.cpp Fix for wander - AI sitting at town will buy troops. 2018-07-27 07:20:08 +02:00
VCAI.h I have no idea what I'm doing 2018-07-26 12:14:29 +02:00
VCAI.vcxproj Update project files to Visual Studio 2017 2018-01-13 16:33:49 +01:00