mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
b4070c6b3e
* Rewritten pregame * FNT fonts support * Several additions to GUI system. Changes are significant, some things may be broken.
80 lines
1.7 KiB
C++
80 lines
1.7 KiB
C++
#ifndef __STARTINFO_H__
|
|
#define __STARTINFO_H__
|
|
|
|
#include "global.h"
|
|
#include <vector>
|
|
|
|
/*
|
|
* StartInfo.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
enum Ebonus {brandom=-1,bartifact, bgold, bresource};
|
|
|
|
struct PlayerSettings
|
|
{
|
|
si32 castle, hero, //ID, if -1 then random, if -2 then none
|
|
heroPortrait; //-1 if default, else ID
|
|
std::string heroName;
|
|
si8 bonus; //usees enum type Ebonus
|
|
ui8 color; //from 0 -
|
|
ui8 serial;
|
|
ui8 handicap;//0-no, 1-mild, 2-severe
|
|
std::string name;
|
|
ui8 human;
|
|
template <typename Handler> void serialize(Handler &h, const int version)
|
|
{
|
|
h & castle;
|
|
h & hero;
|
|
h & heroPortrait;
|
|
h & heroName;
|
|
h & bonus;
|
|
h & color;
|
|
h & serial;
|
|
h & handicap;
|
|
h & name;
|
|
h & human;
|
|
}
|
|
|
|
PlayerSettings()
|
|
{
|
|
bonus = brandom;
|
|
castle = -2;
|
|
heroPortrait = -1;
|
|
}
|
|
};
|
|
|
|
struct StartInfo
|
|
{
|
|
ui8 mode; //0 - new game; 1 - load game
|
|
ui8 difficulty; //0=easy; 4=impossible
|
|
std::vector<PlayerSettings> playerInfos;
|
|
ui8 turnTime; //in minutes, 0=unlimited
|
|
std::string mapname;
|
|
PlayerSettings & getIthPlayersSettings(int no)
|
|
{
|
|
for(unsigned int i=0; i<playerInfos.size(); ++i)
|
|
if(playerInfos[i].color == no)
|
|
return playerInfos[i];
|
|
tlog1 << "Cannot find info about player " << no <<". Throwing...\n";
|
|
throw std::string("Cannot find info about player");
|
|
|
|
}
|
|
template <typename Handler> void serialize(Handler &h, const int version)
|
|
{
|
|
h & mode;
|
|
h & difficulty;
|
|
h & playerInfos;
|
|
h & turnTime;
|
|
h & mapname;
|
|
}
|
|
};
|
|
|
|
|
|
#endif // __STARTINFO_H__
|