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* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args. |
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.. | ||
BinaryDeserializer.cpp | ||
BinaryDeserializer.h | ||
BinarySerializer.cpp | ||
BinarySerializer.h | ||
Cast.h | ||
CLoadIntegrityValidator.cpp | ||
CLoadIntegrityValidator.h | ||
CMemorySerializer.cpp | ||
CMemorySerializer.h | ||
Connection.cpp | ||
Connection.h | ||
CSerializer.cpp | ||
CSerializer.h | ||
CTypeList.cpp | ||
CTypeList.h | ||
JsonDeserializer.cpp | ||
JsonDeserializer.h | ||
JsonSerializeFormat.cpp | ||
JsonSerializeFormat.h | ||
JsonSerializer.cpp | ||
JsonSerializer.h | ||
JsonTreeSerializer.h | ||
JsonUpdater.cpp | ||
JsonUpdater.h |