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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/client/windows
2023-09-15 15:24:17 +02:00
..
settings Use ResourcePath for referencing texts and json's 2023-09-04 18:22:34 +03:00
CCastleInterface.cpp Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
CCastleInterface.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CCreatureWindow.cpp Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
CCreatureWindow.h Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
CHeroBackpackWindow.cpp Merge remote-tracking branch 'vcmi/beta' into develop 2023-09-08 18:49:06 +03:00
CHeroBackpackWindow.h Support for different backpack capacities 2023-09-04 20:59:24 +03:00
CHeroWindow.cpp Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
CHeroWindow.h Refactoring of CGarrisonInt 2023-07-21 15:47:42 +03:00
CKingdomInterface.cpp Fix regressions 2023-09-04 18:22:34 +03:00
CKingdomInterface.h Fix regressions 2023-09-04 18:22:34 +03:00
CMessage.cpp Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
CMessage.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
CPuzzleWindow.cpp Fix regressions 2023-09-04 18:22:34 +03:00
CPuzzleWindow.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
CQuestLog.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CQuestLog.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CreaturePurchaseCard.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CreaturePurchaseCard.h Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
CSpellWindow.cpp Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
CSpellWindow.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
CTradeWindow.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CTradeWindow.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CWindowObject.cpp Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
CWindowObject.h Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
GUIClasses.cpp Easy choosing for a secondary skill in Level Up Dialog by double clicking it 2023-09-15 15:24:17 +02:00
GUIClasses.h CHeroArea fix 2023-09-07 11:54:50 +03:00
InfoWindows.cpp extend for all selections 2023-09-15 15:24:17 +02:00
InfoWindows.h extend for all selections 2023-09-15 15:24:17 +02:00
QuickRecruitmentWindow.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
QuickRecruitmentWindow.h Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00