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vcmi/lib/spells
2018-02-21 09:56:20 +13:00
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effects SPECIAL_SPELL_LEV and SPECIAL_BLESS_DAMAGE no longer scale with hero level 2018-02-21 09:56:20 +13:00
AdventureSpellMechanics.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
AdventureSpellMechanics.h Moved town portal logic to mechanics class 2017-07-03 21:43:04 +03:00
BattleSpellMechanics.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
BattleSpellMechanics.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CSpellHandler.cpp Fixed https://bugs.vcmi.eu/view.php?id=2864 2018-02-10 07:31:02 +03:00
CSpellHandler.h Cleanup 2018-02-10 04:03:17 +03:00
ISpellMechanics.cpp Fixed https://bugs.vcmi.eu/view.php?id=2864 2018-02-10 07:31:02 +03:00
ISpellMechanics.h Fixed https://bugs.vcmi.eu/view.php?id=2864 2018-02-10 07:31:02 +03:00
Magic.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Problem.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Problem.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
SpellMechanics.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
TargetCondition.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
TargetCondition.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
ViewSpellInt.cpp Fixed http://bugs.vcmi.eu/view.php?id=2521 2016-09-28 07:58:15 +03:00
ViewSpellInt.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00