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98 lines
2.3 KiB
C++
98 lines
2.3 KiB
C++
/*
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* ObstacleCasterProxy.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "ObstacleCasterProxy.h"
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VCMI_LIB_NAMESPACE_BEGIN
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namespace spells
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{
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ObstacleCasterProxy::ObstacleCasterProxy(PlayerColor owner_, const Caster * hero_, const SpellCreatedObstacle & obs_):
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SilentCaster(owner_, hero_),
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obs(obs_)
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{
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}
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int32_t ObstacleCasterProxy::getSpellSchoolLevel(const Spell * spell, SpellSchool * outSelectedSchool) const
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{
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return obs.spellLevel;
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}
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int32_t ObstacleCasterProxy::getEffectLevel(const Spell * spell) const
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{
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return obs.spellLevel;
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}
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int64_t ObstacleCasterProxy::getSpellBonus(const Spell * spell, int64_t base, const battle::Unit * affectedStack) const
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{
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if(actualCaster)
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return std::max<int64_t>(actualCaster->getSpellBonus(spell, base, affectedStack), obs.minimalDamage);
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return std::max<int64_t>(base, obs.minimalDamage);
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}
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int32_t ObstacleCasterProxy::getEffectPower(const Spell * spell) const
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{
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return obs.casterSpellPower;
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}
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int32_t ObstacleCasterProxy::getEnchantPower(const Spell * spell) const
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{
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return obs.casterSpellPower;
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}
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int64_t ObstacleCasterProxy::getEffectValue(const Spell * spell) const
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{
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if(actualCaster)
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return std::max(static_cast<int64_t>(obs.minimalDamage), actualCaster->getEffectValue(spell));
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else
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return obs.minimalDamage;
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}
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int32_t SilentCaster::manaLimit() const
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{
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return 0;
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}
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SilentCaster::SilentCaster(PlayerColor owner_, const Caster * hero_):
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ProxyCaster(hero_),
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owner(std::move(owner_))
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{
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}
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void SilentCaster::getCasterName(MetaString & text) const
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{
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// NOTE: can be triggered (for example) if creature steps into Tower mines/moat while hero has Recanter's Cloak
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logGlobal->debug("Unexpected call to SilentCaster::getCasterName");
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}
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void SilentCaster::getCastDescription(const Spell * spell, const std::vector<const battle::Unit *> & attacked, MetaString & text) const
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{
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//do nothing
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}
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void SilentCaster::spendMana(ServerCallback * server, const int spellCost) const
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{
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//do nothing
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}
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PlayerColor SilentCaster::getCasterOwner() const
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{
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if(actualCaster)
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return actualCaster->getCasterOwner();
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return owner;
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}
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}
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VCMI_LIB_NAMESPACE_END
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