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64 lines
1.2 KiB
C++
64 lines
1.2 KiB
C++
/*
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* api/netpacks/EntitiesChanged.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "EntitiesChanged.h"
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#include "../../LuaStack.h"
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#include "../Registry.h"
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namespace scripting
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{
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namespace api
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{
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namespace netpacks
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{
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VCMI_REGISTER_SCRIPT_API(EntitiesChangedProxy, "netpacks.EntitiesChanged");
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const std::vector<EntitiesChangedProxy::CustomRegType> EntitiesChangedProxy::REGISTER_CUSTOM =
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{
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{"new", &Wrapper::constructor, true},
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{"update", &EntitiesChangedProxy::update, false},
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{"toNetpackLight", &PackForClientProxy<EntitiesChangedProxy>::toNetpackLight, false}
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};
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int EntitiesChangedProxy::update(lua_State * L)
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{
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LuaStack S(L);
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std::shared_ptr<EntitiesChanged> object;
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if(!S.tryGet(1, object))
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return S.retVoid();
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EntityChanges changes;
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int32_t metaIndex = 0;
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if(!S.tryGet(2, metaIndex))
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return S.retVoid();
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changes.metatype = static_cast<Metatype>(metaIndex);
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if(!S.tryGet(3, changes.entityIndex))
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return S.retVoid();
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if(!S.tryGet(4, changes.data))
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return S.retVoid();
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object->changes.push_back(changes);
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return S.retVoid();
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}
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}
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}
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}
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