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CBattleActionsController.cpp
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Formatting cleanup
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2022-11-28 16:43:38 +02:00 |
CBattleActionsController.h
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Fix forward declarations for ios single-app build
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2022-11-29 02:00:08 +02:00 |
CBattleAnimations.cpp
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Fixes for creature rendering order
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2022-11-28 22:35:38 +02:00 |
CBattleAnimations.h
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Fixes for creature rendering order
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2022-11-28 22:35:38 +02:00 |
CBattleControlPanel.cpp
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Formatting cleanup
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2022-11-28 16:43:38 +02:00 |
CBattleControlPanel.h
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Fix forward declarations for ios single-app build
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2022-11-29 02:00:08 +02:00 |
CBattleEffectsController.cpp
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Formatting cleanup
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2022-11-28 16:43:38 +02:00 |
CBattleEffectsController.h
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Fix forward declarations for ios single-app build
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2022-11-29 02:00:08 +02:00 |
CBattleFieldController.cpp
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Formatting cleanup
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2022-11-28 16:43:38 +02:00 |
CBattleFieldController.h
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Fix forward declarations for ios single-app build
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2022-11-29 02:00:08 +02:00 |
CBattleInterface.cpp
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Fix blitting order of battlefield objects
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2022-11-27 23:42:18 +02:00 |
CBattleInterface.h
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Refactoring/cleanup of classes in CBattleAnimations.cpp
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2022-11-28 16:02:46 +02:00 |
CBattleInterfaceClasses.cpp
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Fix combat log position
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2022-11-29 17:18:30 +02:00 |
CBattleInterfaceClasses.h
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Bugfixing: fix crashes on battle start & most noticeable glitches
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2022-11-27 02:26:02 +02:00 |
CBattleObstacleController.cpp
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Formatting cleanup
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2022-11-28 16:43:38 +02:00 |
CBattleObstacleController.h
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Fix forward declarations for ios single-app build
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2022-11-29 02:00:08 +02:00 |
CBattleProjectileController.cpp
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Formatting cleanup
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2022-11-28 16:43:38 +02:00 |
CBattleProjectileController.h
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Fix forward declarations for ios single-app build
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2022-11-29 02:00:08 +02:00 |
CBattleSiegeController.cpp
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Fix moat rendering position
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2022-11-29 17:18:43 +02:00 |
CBattleSiegeController.h
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Fix forward declarations for ios single-app build
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2022-11-29 02:00:08 +02:00 |
CBattleStacksController.cpp
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Fix visibility of stack amount box on start of combat
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2022-11-28 22:47:28 +02:00 |
CBattleStacksController.h
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Fix forward declarations for ios single-app build
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2022-11-29 02:00:08 +02:00 |
CCreatureAnimation.cpp
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Fixes for creature rendering order
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2022-11-28 22:35:38 +02:00 |
CCreatureAnimation.h
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Fixes for creature rendering order
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2022-11-28 22:35:38 +02:00 |