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vcmi/lib/rmg/CZonePlacer.h
Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
Long time ago it's was used without prefix to make future switch from boost to std version easier.
I discusses this with Ivan and decide to drop these using from Global.h now.

This change wouldn't break anything because there was already code with prefix for each of three cases.
2015-12-29 05:43:33 +03:00

56 lines
1.1 KiB
C++

/*
* CZonePlacer.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CMapGenerator.h"
#include "float3.h"
#include "../int3.h"
class CZoneGraph;
class CMap;
class CRandomGenerator;
class CRmgTemplateZone;
class CMapGenerator;
class CPlacedZone
{
public:
explicit CPlacedZone(const CRmgTemplateZone * Zone);
private:
//const CRmgTemplateZone * zone;
//TODO exact outline data of zone
//TODO perhaps further zone data, guards, obstacles, etc...
};
class CZonePlacer
{
public:
explicit CZonePlacer(CMapGenerator * gen);
int3 cords (const float3 f) const;
float metric (const int3 &a, const int3 &b) const;
~CZonePlacer();
void placeZones(const CMapGenOptions * mapGenOptions, CRandomGenerator * rand);
void assignZones(const CMapGenOptions * mapGenOptions);
private:
//metric coefiicients
float scaleX;
float scaleY;
//float a1, b1, c1, a2, b2, c2;
//CMap * map;
//std::unique_ptr<CZoneGraph> graph;
CMapGenerator * gen;
};