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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
Code Issues Releases Activity
Files
6ed1aad11b49f732702b842c4699f5c67967f523
vcmi/server
T
History
Ivan Savenko e273263334 Fix possible crash on accessing Cannon Yard from HotA
2025-03-11 13:41:14 +00:00
..
battles
CGameState::map is now a private, unique_ptr with accessors
2025-03-08 14:05:14 +00:00
processors
CGameState::map is now a private, unique_ptr with accessors
2025-03-08 14:05:14 +00:00
queries
…
CGameHandler.cpp
Fix possible crash on accessing Cannon Yard from HotA
2025-03-11 13:41:14 +00:00
CGameHandler.h
Remove connection pointer from CPack
2025-03-03 10:46:00 +00:00
CMakeLists.txt
…
CVCMIServer.cpp
StartInfo in gamestate now use unique_ptr
2025-03-08 14:04:51 +00:00
CVCMIServer.h
Remove connection pointer from CPack
2025-03-03 10:46:00 +00:00
GlobalLobbyProcessor.cpp
…
GlobalLobbyProcessor.h
…
LobbyNetPackVisitors.h
Remove connection pointer from CPack
2025-03-03 10:46:00 +00:00
NetPacksLobbyServer.cpp
StartInfo in gamestate now use unique_ptr
2025-03-08 14:04:51 +00:00
NetPacksServer.cpp
Remove connection pointer from CPack
2025-03-03 10:46:00 +00:00
ServerNetPackVisitors.h
Remove connection pointer from CPack
2025-03-03 10:46:00 +00:00
ServerSpellCastEnvironment.cpp
CGameState::map is now a private, unique_ptr with accessors
2025-03-08 14:05:14 +00:00
ServerSpellCastEnvironment.h
…
StdInc.cpp
…
StdInc.h
…
TurnTimerHandler.cpp
…
TurnTimerHandler.h
…
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