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CArmedInstance.cpp
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Fix crash with objects belonging players without state
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2022-11-06 03:26:13 +04:00 |
CArmedInstance.h
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Fix crash with objects belonging players without state
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2022-11-06 03:26:13 +04:00 |
CBank.cpp
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All creature-related texts go through translator
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2023-01-20 15:18:36 +02:00 |
CBank.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGHeroInstance.cpp
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Fix potential assertion failure on map load
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2023-01-21 15:57:25 +02:00 |
CGHeroInstance.h
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All heroes-related strings are passed through translator
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2023-01-20 15:18:36 +02:00 |
CGMarket.cpp
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All artifact strings now pass through translator
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2023-01-20 15:18:36 +02:00 |
CGMarket.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGPandoraBox.cpp
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All heroes-related strings are passed through translator
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2023-01-20 15:18:36 +02:00 |
CGPandoraBox.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGTownInstance.cpp
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All text for factions/towns/building are passed through translator
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2023-01-20 15:18:36 +02:00 |
CGTownInstance.h
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All text for factions/towns/building are passed through translator
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2023-01-20 15:18:36 +02:00 |
CObjectClassesHandler.cpp
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Bugfixing
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2023-01-26 23:27:24 +02:00 |
CObjectClassesHandler.h
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Refactoring of ObjectClassesHandler
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2023-01-26 23:26:49 +02:00 |
CObjectHandler.cpp
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display owner of ownable objects in tooltip
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2023-01-21 14:25:43 +03:00 |
CObjectHandler.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CommonConstructors.cpp
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All text for factions/towns/building are passed through translator
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2023-01-20 15:18:36 +02:00 |
CommonConstructors.h
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Fix incorrect templates for mines in HoTA
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2022-10-08 12:42:10 +03:00 |
CQuest.cpp
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Refactoring of ObjectClassesHandler
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2023-01-26 23:26:49 +02:00 |
CQuest.h
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Access to quests texts is now processed via translator
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2023-01-01 14:56:45 +02:00 |
CRewardableConstructor.cpp
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Cleanup & consistency changes
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2023-01-25 00:38:50 +02:00 |
CRewardableConstructor.h
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Implemented selectable messages for visited & empty state
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2023-01-24 23:31:07 +02:00 |
CRewardableObject.cpp
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Cleanup & consistency changes
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2023-01-25 00:38:50 +02:00 |
CRewardableObject.h
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Cleanup & consistency changes
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2023-01-25 00:38:50 +02:00 |
JsonRandom.cpp
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Implemented "changeCreatures" option for Stables
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2023-01-24 16:18:59 +02:00 |
JsonRandom.h
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Fixed all major bugs with newly converted objects
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2023-01-22 18:17:26 +02:00 |
MapObjects.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
MiscObjects.cpp
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Merge pull request #1486 from IvanSavenko/configurable_rewardables
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2023-01-26 17:01:01 +01:00 |
MiscObjects.h
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Merge pull request #1486 from IvanSavenko/configurable_rewardables
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2023-01-26 17:01:01 +01:00 |
ObjectTemplate.cpp
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Native terrain is now required for faction, opt-out with value "none"
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2023-01-17 22:59:14 +02:00 |
ObjectTemplate.h
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Fixed game startup
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2023-01-10 00:01:35 +02:00 |