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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/server
DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells.
No new features yet, but summon elementals now work properly again.
2011-10-01 19:56:54 +00:00
..
vcmi_server break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
CGameHandler.cpp Lots of refactoring & work for creature spells. 2011-10-01 19:56:54 +00:00
CGameHandler.h Fix #807 2011-09-17 18:15:10 +00:00
CVCMIServer.cpp Ouch. Thing was for branch only. 2011-09-27 22:03:43 +00:00
CVCMIServer.h Ouch. Thing was for branch only. 2011-09-27 22:03:43 +00:00
Makefile.am Ouch. Thing was for branch only. 2011-09-27 22:03:43 +00:00
Makefile.in - (linux) fixed searching/loading of scripting libraries 2011-06-28 14:19:16 +00:00
NetPacksServer.cpp * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes. 2011-09-06 06:00:32 +00:00
stdafx.cpp * partially done duel mode 2010-12-22 20:14:40 +00:00
stdafx.h * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
VCMI_server.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_server.vcxproj Ouch. Thing was for branch only. 2011-09-27 22:03:43 +00:00