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vcmi/client/windows/CHeroBackpackWindow.h
2024-10-02 13:35:08 +03:00

46 lines
1.3 KiB
C++

/*
* CHeroBackpackWindow.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CWindowWithArtifacts.h"
class CFilledTexture;
class CHeroBackpackWindow : public CStatusbarWindow, public CWindowWithArtifacts
{
public:
CHeroBackpackWindow(const CGHeroInstance * hero, const std::vector<CArtifactsOfHeroPtr> & artsSets);
void notFocusedClick() override;
protected:
std::shared_ptr<CArtifactsOfHeroBackpack> arts;
std::vector<std::unique_ptr<CButton>> buttons;
std::shared_ptr<CFilledTexture> stretchedBackground;
const int windowMargin = 5;
void showAll(Canvas & to) override;
};
class CHeroQuickBackpackWindow : public CWindowWithArtifacts
{
public:
CHeroQuickBackpackWindow(const CGHeroInstance * hero, ArtifactPosition targetSlot);
void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
void notFocusedClick() override;
private:
std::shared_ptr<CArtifactsOfHeroQuickBackpack> arts;
std::shared_ptr<CFilledTexture> stretchedBackground;
const int windowMargin = 5;
void showAll(Canvas & to) override;
};