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vcmi/lib/modding/ModDescription.cpp

234 lines
5.3 KiB
C++

/*
* ModDescription.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "ModDescription.h"
#include "CModVersion.h"
#include "ModVerificationInfo.h"
#include "../json/JsonNode.h"
#include "../texts/CGeneralTextHandler.h"
VCMI_LIB_NAMESPACE_BEGIN
ModDescription::ModDescription(const TModID & fullID, const JsonNode & localConfig, const JsonNode & repositoryConfig)
: identifier(fullID)
, localConfig(std::make_unique<JsonNode>(localConfig))
, repositoryConfig(std::make_unique<JsonNode>(repositoryConfig))
, dependencies(loadModList(getValue("depends")))
, softDependencies(loadModList(getValue("softDepends")))
, conflicts(loadModList(getValue("conflicts")))
{
if(getID() != "core")
dependencies.emplace("core");
if (!getParentID().empty())
dependencies.emplace(getParentID());
}
ModDescription::~ModDescription() = default;
TModSet ModDescription::loadModList(const JsonNode & configNode) const
{
TModSet result;
for(const auto & entry : configNode.Vector())
result.insert(boost::algorithm::to_lower_copy(entry.String()));
return result;
}
const TModID & ModDescription::getID() const
{
return identifier;
}
TModID ModDescription::getParentID() const
{
size_t dotPos = identifier.find_last_of('.');
if(dotPos == std::string::npos)
return {};
return identifier.substr(0, dotPos);
}
TModID ModDescription::getTopParentID() const
{
size_t dotPos = identifier.find('.');
if(dotPos == std::string::npos)
return {};
return identifier.substr(0, dotPos);
}
const TModSet & ModDescription::getDependencies() const
{
return dependencies;
}
const TModSet & ModDescription::getSoftDependencies() const
{
return softDependencies;
}
const TModSet & ModDescription::getConflicts() const
{
return conflicts;
}
const std::string & ModDescription::getBaseLanguage() const
{
static const std::string defaultLanguage = "english";
return getValue("language").isString() ? getValue("language").String() : defaultLanguage;
}
const std::string & ModDescription::getName() const
{
return getLocalizedValue("name").String();
}
const JsonNode & ModDescription::getFilesystemConfig() const
{
return getLocalValue("filesystem");
}
const JsonNode & ModDescription::getLocalConfig() const
{
return *localConfig;
}
const JsonNode & ModDescription::getLocalizedValue(const std::string & keyName) const
{
const std::string language = CGeneralTextHandler::getPreferredLanguage();
const JsonNode & languageNode = getValue(language);
const JsonNode & baseValue = getValue(keyName);
const JsonNode & localizedValue = languageNode[keyName];
if (localizedValue.isNull())
return baseValue;
else
return localizedValue;
}
const JsonNode & ModDescription::getValue(const std::string & keyName) const
{
const JsonNode & localValue = getLocalValue(keyName);
if (localValue.isNull())
return getRepositoryValue(keyName);
else
return getLocalValue(keyName);
}
const JsonNode & ModDescription::getLocalValue(const std::string & keyName) const
{
return getLocalConfig()[keyName];
}
const JsonNode & ModDescription::getRepositoryValue(const std::string & keyName) const
{
return (*repositoryConfig)[keyName];
}
CModVersion ModDescription::getVersion() const
{
return CModVersion::fromString(getValue("version").String());
}
ModVerificationInfo ModDescription::getVerificationInfo() const
{
ModVerificationInfo result;
result.name = getName();
result.version = getVersion();
result.impactsGameplay = affectsGameplay();
result.parent = getParentID();
return result;
}
bool ModDescription::isCompatible() const
{
const JsonNode & compatibility = getValue("compatibility");
if (compatibility.isNull())
return true;
auto vcmiCompatibleMin = CModVersion::fromString(compatibility["min"].String());
auto vcmiCompatibleMax = CModVersion::fromString(compatibility["max"].String());
bool compatible = true;
compatible &= (vcmiCompatibleMin.isNull() || CModVersion::GameVersion().compatible(vcmiCompatibleMin, true, true));
compatible &= (vcmiCompatibleMax.isNull() || vcmiCompatibleMax.compatible(CModVersion::GameVersion(), true, true));
return compatible;
}
bool ModDescription::isCompatibility() const
{
return getValue("modType").String() == "Compatibility";
}
bool ModDescription::isTranslation() const
{
return getValue("modType").String() == "Translation";
}
bool ModDescription::keepDisabled() const
{
return getValue("keepDisabled").Bool();
}
bool ModDescription::isInstalled() const
{
return !localConfig->isNull();
}
bool ModDescription::affectsGameplay() const
{
static const std::array keysToTest = {
"artifacts",
"battlefields",
"creatures",
"factions",
"heroClasses",
"heroes",
"objects",
"obstacles",
"rivers",
"roads",
"settings",
"skills",
"spells",
"terrains",
};
for(const auto & key : keysToTest)
if (!getLocalValue(key).isNull())
return true;
return false;
}
bool ModDescription::isUpdateAvailable() const
{
if (getRepositoryValue("version").isNull())
return false;
if (getLocalValue("version").isNull())
return false;
auto localVersion = CModVersion::fromString(getLocalValue("version").String());
auto repositoryVersion = CModVersion::fromString(getRepositoryValue("version").String());
return localVersion < repositoryVersion;
}
VCMI_LIB_NAMESPACE_END