mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
49 lines
2.1 KiB
JSON
49 lines
2.1 KiB
JSON
// default configuration for mod system loaded at launch
|
|
|
|
{
|
|
"textData" :
|
|
{
|
|
"heroClass" : 18,
|
|
"artifact" : 144,
|
|
"creature" : 150,
|
|
"faction" : 9,
|
|
"hero" : 156,
|
|
"spell" : 81,
|
|
"object" : 256,
|
|
"terrain" : 10,
|
|
"river" : 5,
|
|
"road" : 4,
|
|
"mapVersion" : 28 // max supported version, SoD
|
|
},
|
|
|
|
"hardcodedFeatures" :
|
|
{
|
|
"CREEP_SIZE": 4000,
|
|
"WEEKLY_GROWTH_PERCENT" : 10,
|
|
"NEUTRAL_STACK_EXP_DAILY" : 500,
|
|
"MAX_BUILDING_PER_TURN" : 1,
|
|
"DWELLINGS_ACCUMULATE_CREATURES" : false,
|
|
"ALL_CREATURES_GET_DOUBLE_MONTHS" : false,
|
|
"NEGATIVE_LUCK" : false,
|
|
"MAX_HEROES_AVAILABLE_PER_PLAYER" : 16,
|
|
"MAX_HEROES_ON_MAP_PER_PLAYER" : 8,
|
|
"WINNING_HERO_WITH_NO_TROOPS_RETREATS": true,
|
|
"BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE": true,
|
|
"NO_RANDOM_SPECIAL_WEEKS_AND_MONTHS": false,
|
|
"ATTACK_POINT_DMG_MULTIPLIER": 0.05, //every 1 attack point damage influence in battle when attack points > defense points during creature attack
|
|
"ATTACK_POINTS_DMG_MULTIPLIER_CAP": 4.0, //limit of damage increase that can be achieved by overpowering attack points
|
|
"DEFENSE_POINT_DMG_MULTIPLIER": 0.025, //every 1 defense point damage influence in battle when defense points > attack points during creature attack
|
|
"DEFENSE_POINTS_DMG_MULTIPLIER_CAP": 0.7, //limit of damage reduction that can be achieved by overpowering defense points
|
|
//chances for new hero units count - technically random number 1-100, first element in list below generated number sets count, if none then result is number of elements + 1
|
|
"HERO_STARTING_ARMY_STACKS_COUNT_CHANCES": [10, 80], //example: [10,80] gives 10% chance for 1 stack, 70% for 2, 20% for 3. Additionally you can add -1 as last special value to start counting from 0 and allowing empty armies
|
|
"DEFAULT_BUILDING_SET_DWELLING_CHANCES": [100, 50] //percent chance for dwellings to appear - for example [30,10,0,100] means 30% chance for 1st level dwelling, 10% for 2nd, 0% for 3rd, and guaranteed 4th level, no 5th, no 6th, no 7th
|
|
},
|
|
"modules":
|
|
{
|
|
"STACK_EXPERIENCE": false,
|
|
"STACK_ARTIFACTS": false,
|
|
"COMMANDERS": false,
|
|
"MITHRIL": false //so far unused
|
|
}
|
|
}
|