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46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
/*
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* TypesLobbyPacks.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "RegisterTypes.h"
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#include "../mapping/CMapInfo.h"
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#include "../StartInfo.h"
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#include "../gameState/CGameState.h"
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#include "../gameState/CGameStateCampaign.h"
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#include "../gameState/TavernHeroesPool.h"
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#include "../mapping/CMap.h"
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#include "../CModHandler.h"
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#include "../mapObjects/CObjectHandler.h"
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#include "../CCreatureHandler.h"
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#include "../VCMI_Lib.h"
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#include "../CArtHandler.h"
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#include "../CHeroHandler.h"
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#include "../spells/CSpellHandler.h"
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#include "../CTownHandler.h"
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#include "../RoadHandler.h"
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#include "../RiverHandler.h"
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#include "../TerrainHandler.h"
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#include "../campaign/CampaignState.h"
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#include "../NetPacks.h"
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#include "../rmg/CMapGenOptions.h"
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#include "../serializer/BinaryDeserializer.h"
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#include "../serializer/BinarySerializer.h"
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#include "../serializer/CTypeList.h"
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VCMI_LIB_NAMESPACE_BEGIN
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template void registerTypesLobbyPacks<BinaryDeserializer>(BinaryDeserializer & s);
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template void registerTypesLobbyPacks<BinarySerializer>(BinarySerializer & s);
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template void registerTypesLobbyPacks<CTypeList>(CTypeList & s);
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VCMI_LIB_NAMESPACE_END
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