mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
2942e2e824
-boost::iostreams *link with release boost libs always
175 lines
6.4 KiB
XML
175 lines
6.4 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
|
<CodeBlocks_project_file>
|
|
<FileVersion major="1" minor="6" />
|
|
<Project>
|
|
<Option title="VCMI_lib" />
|
|
<Option execution_dir="D:\projects\vcmi\engine\VCMI_lib\" />
|
|
<Option pch_mode="2" />
|
|
<Option compiler="gcc" />
|
|
<Build>
|
|
<Target title="Debug">
|
|
<Option platforms="Windows;" />
|
|
<Option output="bin\Debug\VCMI_lib" prefix_auto="0" extension_auto="1" />
|
|
<Option object_output="obj\Debug\" />
|
|
<Option type="3" />
|
|
<Option compiler="gcc" />
|
|
<Option createStaticLib="1" />
|
|
<Compiler>
|
|
<Add option="-O1" />
|
|
<Add option="-O" />
|
|
</Compiler>
|
|
</Target>
|
|
<Target title="Release">
|
|
<Option platforms="Windows;" />
|
|
<Option output="bin\Release\VCMI_lib" prefix_auto="0" extension_auto="1" />
|
|
<Option object_output="obj\Release\" />
|
|
<Option type="3" />
|
|
<Option compiler="gcc" />
|
|
<Option createStaticLib="1" />
|
|
<Compiler>
|
|
<Add option="-fomit-frame-pointer" />
|
|
<Add option="-O2" />
|
|
</Compiler>
|
|
<Linker>
|
|
<Add option="-s" />
|
|
</Linker>
|
|
</Target>
|
|
</Build>
|
|
<Compiler>
|
|
<Add option="-Wextra" />
|
|
<Add option="-Wall" />
|
|
<Add option="-fexceptions" />
|
|
<Add option="-Wpointer-arith" />
|
|
<Add option="-Wno-switch" />
|
|
<Add option="-Wno-sign-compare" />
|
|
<Add option="-Wno-unused-parameter" />
|
|
<Add option="-Wno-overloaded-virtual" />
|
|
<Add option="-DVCMI_DLL" />
|
|
<Add option="-DBOOST_THREAD_USE_LIB" />
|
|
<Add option="-D_WIN32_WINNT=0x0501" />
|
|
<Add directory="$(#boost.include)" />
|
|
<Add directory="$(#sdl.include)" />
|
|
<Add directory="." />
|
|
<Add directory="include" />
|
|
<Add directory="lib" />
|
|
</Compiler>
|
|
<Linker>
|
|
<Add option="-lws2_32" />
|
|
<Add option="-lzlib" />
|
|
<Add option="-lboost_filesystem-mgw47-mt-1_51" />
|
|
<Add option="-lboost_system-mgw47-mt-1_51" />
|
|
<Add option="-lboost_thread-mgw47-mt-1_51" />
|
|
<Add option="-lboost_chrono-mgw47-mt-1_51" />
|
|
<Add directory="$(#boost.lib)" />
|
|
<Add directory="$(#sdl.lib)" />
|
|
</Linker>
|
|
<Unit filename="Global.h" />
|
|
<Unit filename="lib\AI_Base.h" />
|
|
<Unit filename="lib\BattleAction.cpp" />
|
|
<Unit filename="lib\BattleAction.h" />
|
|
<Unit filename="lib\BattleHex.cpp" />
|
|
<Unit filename="lib\BattleHex.h" />
|
|
<Unit filename="lib\BattleState.cpp" />
|
|
<Unit filename="lib\BattleState.h" />
|
|
<Unit filename="lib\CArtHandler.cpp" />
|
|
<Unit filename="lib\CArtHandler.h" />
|
|
<Unit filename="lib\CBattleCallback.cpp" />
|
|
<Unit filename="lib\CBattleCallback.h" />
|
|
<Unit filename="lib\CBuildingHandler.cpp" />
|
|
<Unit filename="lib\CBuildingHandler.h" />
|
|
<Unit filename="lib\CCampaignHandler.cpp" />
|
|
<Unit filename="lib\CCampaignHandler.h" />
|
|
<Unit filename="lib\CConfigHandler.cpp" />
|
|
<Unit filename="lib\CConfigHandler.h" />
|
|
<Unit filename="lib\CConsoleHandler.cpp" />
|
|
<Unit filename="lib\CConsoleHandler.h" />
|
|
<Unit filename="lib\CCreatureHandler.cpp" />
|
|
<Unit filename="lib\CCreatureHandler.h" />
|
|
<Unit filename="lib\CCreatureSet.cpp" />
|
|
<Unit filename="lib\CCreatureSet.h" />
|
|
<Unit filename="lib\CDefObjInfoHandler.cpp" />
|
|
<Unit filename="lib\CDefObjInfoHandler.h" />
|
|
<Unit filename="lib\CGameInterface.cpp" />
|
|
<Unit filename="lib\CGameInterface.h" />
|
|
<Unit filename="lib\CGameState.cpp" />
|
|
<Unit filename="lib\CGameState.h" />
|
|
<Unit filename="lib\CGeneralTextHandler.cpp" />
|
|
<Unit filename="lib\CGeneralTextHandler.h" />
|
|
<Unit filename="lib\CHeroHandler.cpp" />
|
|
<Unit filename="lib\CHeroHandler.h" />
|
|
<Unit filename="lib\CLogger.cpp" />
|
|
<Unit filename="lib\CLogger.h" />
|
|
<Unit filename="lib\CMapInfo.cpp" />
|
|
<Unit filename="lib\CMapInfo.h" />
|
|
<Unit filename="lib\CModHandler.cpp" />
|
|
<Unit filename="lib\CModHandler.h" />
|
|
<Unit filename="lib\CObjectHandler.cpp" />
|
|
<Unit filename="lib\CObjectHandler.h" />
|
|
<Unit filename="lib\CObstacleInstance.cpp" />
|
|
<Unit filename="lib\CObstacleInstance.h" />
|
|
<Unit filename="lib\CScriptingModule.h" />
|
|
<Unit filename="lib\CSpellHandler.cpp" />
|
|
<Unit filename="lib\CSpellHandler.h" />
|
|
<Unit filename="lib\CStopWatch.h" />
|
|
<Unit filename="lib\CThreadHelper.cpp" />
|
|
<Unit filename="lib\CThreadHelper.h" />
|
|
<Unit filename="lib\CTownHandler.cpp" />
|
|
<Unit filename="lib\CTownHandler.h" />
|
|
<Unit filename="lib\CondSh.h" />
|
|
<Unit filename="lib\Connection.cpp" />
|
|
<Unit filename="lib\Connection.h" />
|
|
<Unit filename="lib\ConstTransitivePtr.h" />
|
|
<Unit filename="lib\Filesystem\CBinaryReader.cpp" />
|
|
<Unit filename="lib\Filesystem\CBinaryReader.h" />
|
|
<Unit filename="lib\Filesystem\CCompressedStream.cpp" />
|
|
<Unit filename="lib\Filesystem\CCompressedStream.h" />
|
|
<Unit filename="lib\Filesystem\CFileInfo.cpp" />
|
|
<Unit filename="lib\Filesystem\CFileInfo.h" />
|
|
<Unit filename="lib\Filesystem\CFileInputStream.cpp" />
|
|
<Unit filename="lib\Filesystem\CFileInputStream.h" />
|
|
<Unit filename="lib\Filesystem\CFilesystemLoader.cpp" />
|
|
<Unit filename="lib\Filesystem\CFilesystemLoader.h" />
|
|
<Unit filename="lib\Filesystem\CInputStream.h" />
|
|
<Unit filename="lib\Filesystem\CLodArchiveLoader.cpp" />
|
|
<Unit filename="lib\Filesystem\CLodArchiveLoader.h" />
|
|
<Unit filename="lib\Filesystem\CMemoryStream.cpp" />
|
|
<Unit filename="lib\Filesystem\CMemoryStream.h" />
|
|
<Unit filename="lib\Filesystem\CResourceLoader.cpp" />
|
|
<Unit filename="lib\Filesystem\CResourceLoader.h" />
|
|
<Unit filename="lib\Filesystem\ISimpleResourceLoader.h" />
|
|
<Unit filename="lib\GameConstants.h" />
|
|
<Unit filename="lib\HeroBonus.cpp" />
|
|
<Unit filename="lib\HeroBonus.h" />
|
|
<Unit filename="lib\IGameCallback.cpp" />
|
|
<Unit filename="lib\IGameCallback.h" />
|
|
<Unit filename="lib\IGameEventsReceiver.h" />
|
|
<Unit filename="lib\Interprocess.h" />
|
|
<Unit filename="lib\JsonNode.cpp" />
|
|
<Unit filename="lib\JsonNode.h" />
|
|
<Unit filename="lib\NetPacks.h" />
|
|
<Unit filename="lib\NetPacksLib.cpp" />
|
|
<Unit filename="lib\RegisterTypes.h" />
|
|
<Unit filename="lib\ResourceSet.cpp" />
|
|
<Unit filename="lib\ResourceSet.h" />
|
|
<Unit filename="lib\StartInfo.h" />
|
|
<Unit filename="lib\StdInc.h">
|
|
<Option compile="1" />
|
|
<Option weight="0" />
|
|
</Unit>
|
|
<Unit filename="lib\UnlockGuard.h" />
|
|
<Unit filename="lib\VCMIDirs.h" />
|
|
<Unit filename="lib\VCMI_Lib.cpp" />
|
|
<Unit filename="lib\VCMI_Lib.h" />
|
|
<Unit filename="lib\int3.h" />
|
|
<Unit filename="lib\map.cpp" />
|
|
<Unit filename="lib\map.h" />
|
|
<Unit filename="lib\vcmi_endian.h" />
|
|
<Extensions>
|
|
<code_completion />
|
|
<envvars />
|
|
<debugger />
|
|
<lib_finder disable_auto="1" />
|
|
</Extensions>
|
|
</Project>
|
|
</CodeBlocks_project_file>
|