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vcmi/client/windows/CWindowObject.h

64 lines
1.7 KiB
C++

/*
* CWindowObject.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../gui/CIntObject.h"
#include "../../lib/filesystem/ResourcePath.h"
class CGStatusBar;
class CWindowObject : public WindowBase
{
std::shared_ptr<CPicture> createBg(const ImagePath & imageName, bool playerColored);
std::vector<std::shared_ptr<CPicture>> shadowParts;
void setShadow(bool on);
int options;
protected:
std::shared_ptr<CPicture> background;
//Used only if RCLICK_POPUP was set
bool isPopupWindow() const override;
//To display border
void updateShadow();
void setBackground(const ImagePath & filename);
public:
enum EOptions
{
PLAYER_COLORED=1, //background will be player-colored
RCLICK_POPUP=2, // window will behave as right-click popup
BORDERED=4, // window will have border if current resolution is bigger than size of window
SHADOW_DISABLED=8 //this window won't display any shadow
};
/*
* options - EOpions enum
* imageName - name for background image, can be empty
* centerAt - position of window center. Default - center of the screen
*/
CWindowObject(int options, const ImagePath & imageName, Point centerAt);
CWindowObject(int options, const ImagePath & imageName = {});
~CWindowObject();
void showAll(Canvas & to) override;
};
class CStatusbarWindow : public CWindowObject
{
public:
CStatusbarWindow(int options, const ImagePath & imageName, Point centerAt);
CStatusbarWindow(int options, const ImagePath & imageName = {});
protected:
std::shared_ptr<CGStatusBar> statusbar;
};