mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-14 10:12:59 +02:00
45 lines
820 B
C++
45 lines
820 B
C++
/*
|
|
* RecruitHeroBehavior.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include "lib/VCMI_Lib.h"
|
|
#include "../Goals/CGoal.h"
|
|
#include "../AIUtility.h"
|
|
|
|
namespace NKAI
|
|
{
|
|
|
|
struct ObjectCluster;
|
|
|
|
namespace Goals
|
|
{
|
|
class ClusterBehavior : public CGoal<ClusterBehavior>
|
|
{
|
|
public:
|
|
ClusterBehavior()
|
|
:CGoal(CLUSTER_BEHAVIOR)
|
|
{
|
|
}
|
|
|
|
TGoalVec decompose(const Nullkiller * ai) const override;
|
|
std::string toString() const override;
|
|
|
|
bool operator==(const ClusterBehavior & other) const override
|
|
{
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
Goals::TGoalVec decomposeCluster(const Nullkiller * ai, std::shared_ptr<ObjectCluster> cluster) const;
|
|
};
|
|
}
|
|
|
|
}
|