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99691b0f11
* added frenzy spell * repaired order in stack queue in case a unit has waited (it should work correctly now) * added spell positiveness info, positive spells cannot be cast on hostile stacks and vice versa
73 lines
666 B
Plaintext
73 lines
666 B
Plaintext
//additional spell info, not included in original heroes III files
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//[spellID - -1 is the end of data in file] [-1 -> spell is negative for influenced creatures; 0 - spell is indifferent for them; 1 - spell is poitive for them]
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0 0
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1 0
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2 0
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3 0
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4 0
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5 0
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6 0
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7 0
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8 0
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9 0
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10 0
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11 0
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12 0
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13 0
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14 0
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15 -1
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16 -1
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17 -1
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18 -1
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19 -1
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20 -1
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21 -1
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22 -1
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23 -1
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24 -1
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25 -1
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26 -1
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27 1
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28 1
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29 1
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30 1
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31 1
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32 1
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33 1
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34 1
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35 1
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36 1
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37 1
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38 1
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39 1
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40 1
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41 1
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42 -1
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43 1
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44 1
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45 -1
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46 1
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47 -1
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48 1
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49 1
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50 -1
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51 1
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52 -1
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53 1
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54 -1
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55 1
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56 1
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57 -1
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58 1
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59 -1
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60 -1
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61 -1
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62 -1
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63 1
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64 0
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65 1
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66 0
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67 0
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68 0
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69 0
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-1 |