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vcmi/config/spell_info.txt
mateuszb 99691b0f11 * fixed compilation error
* added frenzy spell
* repaired order in stack queue in case a unit has waited (it should work correctly now)
* added spell positiveness info, positive spells cannot be cast on hostile stacks and vice versa
2008-12-20 17:08:51 +00:00

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//additional spell info, not included in original heroes III files
//[spellID - -1 is the end of data in file] [-1 -> spell is negative for influenced creatures; 0 - spell is indifferent for them; 1 - spell is poitive for them]
0 0
1 0
2 0
3 0
4 0
5 0
6 0
7 0
8 0
9 0
10 0
11 0
12 0
13 0
14 0
15 -1
16 -1
17 -1
18 -1
19 -1
20 -1
21 -1
22 -1
23 -1
24 -1
25 -1
26 -1
27 1
28 1
29 1
30 1
31 1
32 1
33 1
34 1
35 1
36 1
37 1
38 1
39 1
40 1
41 1
42 -1
43 1
44 1
45 -1
46 1
47 -1
48 1
49 1
50 -1
51 1
52 -1
53 1
54 -1
55 1
56 1
57 -1
58 1
59 -1
60 -1
61 -1
62 -1
63 1
64 0
65 1
66 0
67 0
68 0
69 0
-1