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vcmi
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vcmi
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server
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mateuszb
7382314dfd
* battle should now end automatically when last stack of one of sides is killed by a spell
...
* minor changes
2009-09-28 14:21:48 +00:00
..
vcmi_server
break, fix and break and fix - now its fine :)
2008-12-26 15:00:34 +00:00
CGameHandler.cpp
* battle should now end automatically when last stack of one of sides is killed by a spell
2009-09-28 14:21:48 +00:00
CGameHandler.h
* battle should now end automatically when last stack of one of sides is killed by a spell
2009-09-28 14:21:48 +00:00
CVCMIServer.cpp
Version for development release 0.73c
2009-09-20 12:47:40 +00:00
CVCMIServer.h
* refactorings and comment coverage improvements
2009-05-07 17:20:41 +00:00
Makefile.am
Revert memory mapped support for LOD files (r881, r886 and r895) because on Windows these files get locked and other applications cannot access them anymore.
2009-05-26 04:52:34 +00:00
Makefile.in
Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak.
2009-08-29 15:52:29 +00:00
NetPacksServer.cpp
Fourth part of sailing code.
2009-07-26 03:33:13 +00:00
VCMI_server.cbp
* patch update from Dikamilo
2009-02-08 16:36:53 +00:00
VCMI_server.vcproj
* fixes for glitches in garrisons in non 800x600 resolutions
2009-07-17 21:53:28 +00:00