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vcmi/launcher/settingsView/csettingsview_moc.h
Michał Kalinowski 4d39f652bf Making more detailed options when choosing AI in launcher: http://
bugs.vcmi.eu/view.php?id=2369
2017-01-17 12:34:28 +01:00

54 lines
1.2 KiB
C++

#pragma once
#include "../StdInc.h"
namespace Ui {
class CSettingsView;
}
class CSettingsView : public QWidget
{
Q_OBJECT
public:
explicit CSettingsView(QWidget *parent = 0);
~CSettingsView();
void loadSettings();
void setDisplayList(const QStringList& displayList);
private slots:
void on_comboBoxResolution_currentIndexChanged(const QString &arg1);
void on_comboBoxFullScreen_currentIndexChanged(int index);
void on_comboBoxPlayerAI_currentIndexChanged(const QString &arg1);
void on_comboBoxFriendlyAI_currentIndexChanged(const QString &arg1);
void on_comboBoxNeutralAI_currentIndexChanged(const QString &arg1);
void on_comboBoxEnemyAI_currentIndexChanged(const QString &arg1);
void on_spinBoxNetworkPort_valueChanged(int arg1);
void on_plainTextEditRepos_textChanged();
void on_comboBoxEncoding_currentIndexChanged(int index);
void on_openTempDir_clicked();
void on_openUserDataDir_clicked();
void on_openGameDataDir_clicked();
void on_comboBoxShowIntro_currentIndexChanged(int index);
void on_changeGameDataDir_clicked();
void on_comboBoxAutoCheck_currentIndexChanged(int index);
void on_comboBoxDisplayIndex_currentIndexChanged(int index);
private:
Ui::CSettingsView *ui;
};