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78 lines
2.0 KiB
C++
78 lines
2.0 KiB
C++
/*
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* Settings.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include <limits>
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#include "Settings.h"
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#include "../../../lib/mapObjectConstructors/AObjectTypeHandler.h"
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#include "../../../lib/mapObjectConstructors/CObjectClassesHandler.h"
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#include "../../../lib/mapObjectConstructors/CBankInstanceConstructor.h"
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#include "../../../lib/mapObjects/MapObjects.h"
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#include "../../../lib/modding/CModHandler.h"
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#include "../../../lib/VCMI_Lib.h"
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#include "../../../lib/filesystem/Filesystem.h"
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#include "../../../lib/json/JsonUtils.h"
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namespace NKAI
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{
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Settings::Settings()
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: maxRoamingHeroes(8),
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mainHeroTurnDistanceLimit(10),
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scoutHeroTurnDistanceLimit(5),
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maxGoldPressure(0.3f),
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maxpass(10),
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allowObjectGraph(true),
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useTroopsFromGarrisons(false),
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openMap(true)
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{
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JsonNode node = JsonUtils::assembleFromFiles("config/ai/nkai/nkai-settings");
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if(node.Struct()["maxRoamingHeroes"].isNumber())
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{
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maxRoamingHeroes = node.Struct()["maxRoamingHeroes"].Integer();
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}
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if(node.Struct()["mainHeroTurnDistanceLimit"].isNumber())
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{
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mainHeroTurnDistanceLimit = node.Struct()["mainHeroTurnDistanceLimit"].Integer();
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}
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if(node.Struct()["scoutHeroTurnDistanceLimit"].isNumber())
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{
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scoutHeroTurnDistanceLimit = node.Struct()["scoutHeroTurnDistanceLimit"].Integer();
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}
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if(node.Struct()["maxpass"].isNumber())
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{
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maxpass = node.Struct()["maxpass"].Integer();
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}
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if(node.Struct()["maxGoldPressure"].isNumber())
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{
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maxGoldPressure = node.Struct()["maxGoldPressure"].Float();
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}
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if(!node.Struct()["allowObjectGraph"].isNull())
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{
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allowObjectGraph = node.Struct()["allowObjectGraph"].Bool();
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}
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if(!node.Struct()["openMap"].isNull())
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{
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openMap = node.Struct()["openMap"].Bool();
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}
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if(!node.Struct()["useTroopsFromGarrisons"].isNull())
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{
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useTroopsFromGarrisons = node.Struct()["useTroopsFromGarrisons"].Bool();
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}
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}
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}
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