mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-14 10:12:59 +02:00
46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
/*
|
|
* Settings.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
class JsonNode;
|
|
class ResourcePath;
|
|
|
|
VCMI_LIB_NAMESPACE_END
|
|
|
|
namespace NKAI
|
|
{
|
|
class Settings
|
|
{
|
|
private:
|
|
int maxRoamingHeroes;
|
|
int mainHeroTurnDistanceLimit;
|
|
int scoutHeroTurnDistanceLimit;
|
|
int maxpass;
|
|
float maxGoldPressure;
|
|
bool allowObjectGraph;
|
|
bool useTroopsFromGarrisons;
|
|
bool openMap;
|
|
|
|
public:
|
|
Settings();
|
|
|
|
int getMaxPass() const { return maxpass; }
|
|
float getMaxGoldPressure() const { return maxGoldPressure; }
|
|
int getMaxRoamingHeroes() const { return maxRoamingHeroes; }
|
|
int getMainHeroTurnDistanceLimit() const { return mainHeroTurnDistanceLimit; }
|
|
int getScoutHeroTurnDistanceLimit() const { return scoutHeroTurnDistanceLimit; }
|
|
bool isObjectGraphAllowed() const { return allowObjectGraph; }
|
|
bool isGarrisonTroopsUsageAllowed() const { return useTroopsFromGarrisons; }
|
|
bool isOpenMap() const { return openMap; }
|
|
};
|
|
}
|