.. |
vcmi_lib
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break, fix and break and fix - now its fine :)
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2008-12-26 15:00:34 +00:00 |
BattleAction.h
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* implemented first aid kit including first aid secondary ability
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2010-03-07 17:40:33 +00:00 |
CCreatureSet.cpp
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* Freelancer's Guild support (both town structure and adventure map object)
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2010-05-26 09:47:53 +00:00 |
CCreatureSet.h
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* Freelancer's Guild support (both town structure and adventure map object)
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2010-05-26 09:47:53 +00:00 |
CGameState.cpp
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Fixed random crashes caused by random artifact starting bonus.
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2010-07-06 05:09:06 +00:00 |
CGameState.h
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Experimental support for Veil of Darkness - messing around with new bonus style. Fixed Cover of Darkness for many players.
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2010-06-07 05:28:12 +00:00 |
CondSh.h
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* version set 0.73b
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2009-08-03 23:53:18 +00:00 |
Connection.cpp
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Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector.
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2010-06-26 16:02:10 +00:00 |
Connection.h
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Include assert.h since assert is used.
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2010-06-29 01:48:12 +00:00 |
HeroBonus.cpp
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* support for build grail victory condition
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2010-05-14 02:18:37 +00:00 |
HeroBonus.h
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Preliminary distribution of hero specials. Sir Mullich actually works fine.
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2010-07-06 07:32:40 +00:00 |
IGameCallback.cpp
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Redesigned artifact randomization.
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2010-06-28 05:07:21 +00:00 |
IGameCallback.h
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Redesigned artifact randomization.
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2010-06-28 05:07:21 +00:00 |
Interprocess.h
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* refactorings and comment coverage improvements
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2009-05-07 17:20:41 +00:00 |
Makefile.am
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Various compile and warning fixes.
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2010-05-12 02:32:56 +00:00 |
Makefile.in
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Various compile and warning fixes.
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2010-05-12 02:32:56 +00:00 |
map.cpp
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Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
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2010-07-06 02:10:26 +00:00 |
map.h
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Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector.
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2010-06-26 16:02:10 +00:00 |
NetPacks.h
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#41 - Implemented Castle Gates
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2010-06-30 19:27:35 +00:00 |
NetPacksLib.cpp
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Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector.
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2010-06-26 16:02:10 +00:00 |
RegisterTypes.cpp
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#41 - Implemented Castle Gates
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2010-06-30 19:27:35 +00:00 |
RegisterTypes.h
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* further changes towards support for ranged spells
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2009-04-15 14:03:31 +00:00 |
VCMI_lib.cbp
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* patch update from Dikamilo
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2009-02-08 16:36:53 +00:00 |
VCMI_Lib.cpp
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* (hopefully) full reading of h3c
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2010-02-12 15:04:01 +00:00 |
VCMI_Lib.h
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* (hopefully) full reading of h3c
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2010-02-12 15:04:01 +00:00 |
VCMI_lib.vcproj
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New files / project files for VC9.
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2010-04-02 02:23:22 +00:00 |
VCMIDirs.h
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Fixed #110.
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2009-11-13 16:02:25 +00:00 |