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vcmi/test/spells/AbilityCasterTest.cpp
Konstantin P 057a33c508 SpellSchool: use identifier instead of int
Needs redifinition of MAGIC_SCHOOL_SKILL in all mods
2023-05-07 20:37:32 +03:00

85 lines
2.3 KiB
C++

/*
* AbilityCasterTest.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "mock/mock_battle_Unit.h"
#include "mock/mock_BonusBearer.h"
#include "mock/mock_spells_Spell.h"
#include "../../lib/NetPacksBase.h"
#include "../../lib/spells/AbilityCaster.h"
namespace test
{
using namespace ::spells;
using namespace ::testing;
class AbilityCasterTest : public Test
{
public:
std::shared_ptr<AbilityCaster> subject;
StrictMock<UnitMock> actualCaster;
BonusBearerMock casterBonuses;
StrictMock<SpellMock> spellMock;
protected:
void SetUp() override
{
ON_CALL(actualCaster, getAllBonuses(_, _, _, _)).WillByDefault(Invoke(&casterBonuses, &BonusBearerMock::getAllBonuses));
ON_CALL(actualCaster, getTreeVersion()).WillByDefault(Invoke(&casterBonuses, &BonusBearerMock::getTreeVersion));
}
void setupSubject(int skillLevel)
{
subject = std::make_shared<AbilityCaster>(&actualCaster, skillLevel);
}
};
TEST_F(AbilityCasterTest, NonMagicAbilityIgnoresBonuses)
{
EXPECT_CALL(spellMock, getLevel()).WillRepeatedly(Return(0));
setupSubject(1);
EXPECT_EQ(subject->getSpellSchoolLevel(&spellMock), 1);
}
TEST_F(AbilityCasterTest, MagicAbilityAffectedByGenericBonus)
{
EXPECT_CALL(spellMock, getLevel()).WillRepeatedly(Return(1));
casterBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::MAGIC_SCHOOL_SKILL, BonusSource::OTHER, 2, 0, SpellSchool(ESpellSchool::ANY)));
EXPECT_CALL(actualCaster, getAllBonuses(_, _, _, _)).Times(AtLeast(1));
EXPECT_CALL(actualCaster, getTreeVersion()).Times(AtLeast(0));
setupSubject(1);
EXPECT_EQ(subject->getSpellSchoolLevel(&spellMock), 2);
}
TEST_F(AbilityCasterTest, MagicAbilityIngoresSchoolBonus)
{
EXPECT_CALL(spellMock, getLevel()).WillRepeatedly(Return(1));
casterBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::MAGIC_SCHOOL_SKILL, BonusSource::OTHER, 2, 0, SpellSchool(ESpellSchool::AIR)));
EXPECT_CALL(actualCaster, getAllBonuses(_, _, _, _)).Times(AtLeast(1));
EXPECT_CALL(actualCaster, getTreeVersion()).Times(AtLeast(0));
setupSubject(1);
EXPECT_EQ(subject->getSpellSchoolLevel(&spellMock), 1);
}
}