mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
193 lines
7.0 KiB
XML
193 lines
7.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
|
<CodeBlocks_project_file>
|
|
<FileVersion major="1" minor="6" />
|
|
<Project>
|
|
<Option title="VCMI_lib" />
|
|
<Option execution_dir="D:/projects/vcmi/engine/VCMI_lib/" />
|
|
<Option pch_mode="2" />
|
|
<Option compiler="gcc" />
|
|
<Build>
|
|
<Target title="Debug">
|
|
<Option platforms="Windows;" />
|
|
<Option output="../VCMI_lib" prefix_auto="0" extension_auto="1" />
|
|
<Option object_output="../obj/Debug/Lib" />
|
|
<Option type="3" />
|
|
<Option compiler="gcc" />
|
|
<Option host_application="D:/projects/vcmi/engine/VCMI_client.exe" />
|
|
<Option run_host_application_in_terminal="1" />
|
|
<Option createStaticLib="1" />
|
|
<Compiler>
|
|
<Add option="-O1" />
|
|
<Add option="-O" />
|
|
</Compiler>
|
|
</Target>
|
|
<Target title="Release">
|
|
<Option platforms="Windows;" />
|
|
<Option output="../VCMI_lib" prefix_auto="0" extension_auto="1" />
|
|
<Option object_output="../obj/Release/Lib" />
|
|
<Option type="3" />
|
|
<Option compiler="gcc" />
|
|
<Option createStaticLib="1" />
|
|
<Compiler>
|
|
<Add option="-fomit-frame-pointer" />
|
|
<Add option="-O2" />
|
|
</Compiler>
|
|
<Linker>
|
|
<Add option="-s" />
|
|
</Linker>
|
|
</Target>
|
|
</Build>
|
|
<Compiler>
|
|
<Add option="-Wextra" />
|
|
<Add option="-Wall" />
|
|
<Add option="-fexceptions" />
|
|
<Add option="-Wpointer-arith" />
|
|
<Add option="-Wno-switch" />
|
|
<Add option="-Wno-sign-compare" />
|
|
<Add option="-Wno-unused-parameter" />
|
|
<Add option="-Wno-overloaded-virtual" />
|
|
<Add option="-DVCMI_DLL" />
|
|
<Add option="-DBOOST_THREAD_USE_LIB" />
|
|
<Add option="-D_WIN32_WINNT=0x0501" />
|
|
<Add directory="$(#boost.include)" />
|
|
<Add directory="$(#sdl.include)" />
|
|
<Add directory="../include" />
|
|
<Add directory="../lib" />
|
|
</Compiler>
|
|
<Linker>
|
|
<Add option="-lws2_32" />
|
|
<Add option="-lzlib" />
|
|
<Add option="-lboost_filesystem$(#boost.libsuffix)" />
|
|
<Add option="-lboost_system$(#boost.libsuffix)" />
|
|
<Add option="-lboost_thread$(#boost.libsuffix)" />
|
|
<Add option="-lboost_chrono$(#boost.libsuffix)" />
|
|
<Add directory="$(#boost.lib)" />
|
|
<Add directory="$(#sdl.lib)" />
|
|
</Linker>
|
|
<Unit filename="AI_Base.h" />
|
|
<Unit filename="BattleAction.cpp" />
|
|
<Unit filename="BattleAction.h" />
|
|
<Unit filename="BattleHex.cpp" />
|
|
<Unit filename="BattleHex.h" />
|
|
<Unit filename="BattleState.cpp" />
|
|
<Unit filename="BattleState.h" />
|
|
<Unit filename="CArtHandler.cpp" />
|
|
<Unit filename="CArtHandler.h" />
|
|
<Unit filename="CBattleCallback.cpp" />
|
|
<Unit filename="CBattleCallback.h" />
|
|
<Unit filename="CBonusTypeHandler.cpp" />
|
|
<Unit filename="CBonusTypeHandler.h" />
|
|
<Unit filename="CBuildingHandler.cpp" />
|
|
<Unit filename="CBuildingHandler.h" />
|
|
<Unit filename="CConfigHandler.cpp" />
|
|
<Unit filename="CConfigHandler.h" />
|
|
<Unit filename="CConsoleHandler.cpp" />
|
|
<Unit filename="CConsoleHandler.h" />
|
|
<Unit filename="CCreatureHandler.cpp" />
|
|
<Unit filename="CCreatureHandler.h" />
|
|
<Unit filename="CCreatureSet.cpp" />
|
|
<Unit filename="CCreatureSet.h" />
|
|
<Unit filename="CDefObjInfoHandler.cpp" />
|
|
<Unit filename="CDefObjInfoHandler.h" />
|
|
<Unit filename="CGameInterface.cpp" />
|
|
<Unit filename="CGameInterface.h" />
|
|
<Unit filename="CGameState.cpp" />
|
|
<Unit filename="CGameState.h" />
|
|
<Unit filename="CGeneralTextHandler.cpp" />
|
|
<Unit filename="CGeneralTextHandler.h" />
|
|
<Unit filename="CHeroHandler.cpp" />
|
|
<Unit filename="CHeroHandler.h" />
|
|
<Unit filename="CModHandler.cpp" />
|
|
<Unit filename="CModHandler.h" />
|
|
<Unit filename="CObjectHandler.cpp" />
|
|
<Unit filename="CObjectHandler.h" />
|
|
<Unit filename="CObstacleInstance.cpp" />
|
|
<Unit filename="CObstacleInstance.h" />
|
|
<Unit filename="CRandomGenerator.h" />
|
|
<Unit filename="CScriptingModule.h" />
|
|
<Unit filename="CSpellHandler.cpp" />
|
|
<Unit filename="CSpellHandler.h" />
|
|
<Unit filename="CStopWatch.h" />
|
|
<Unit filename="CThreadHelper.cpp" />
|
|
<Unit filename="CThreadHelper.h" />
|
|
<Unit filename="CTownHandler.cpp" />
|
|
<Unit filename="CTownHandler.h" />
|
|
<Unit filename="CondSh.h" />
|
|
<Unit filename="Connection.cpp" />
|
|
<Unit filename="Connection.h" />
|
|
<Unit filename="ConstTransitivePtr.h" />
|
|
<Unit filename="filesystem/CBinaryReader.cpp" />
|
|
<Unit filename="filesystem/CBinaryReader.h" />
|
|
<Unit filename="filesystem/CCompressedStream.cpp" />
|
|
<Unit filename="filesystem/CCompressedStream.h" />
|
|
<Unit filename="filesystem/CFileInfo.cpp" />
|
|
<Unit filename="filesystem/CFileInfo.h" />
|
|
<Unit filename="filesystem/CFileInputStream.cpp" />
|
|
<Unit filename="filesystem/CFileInputStream.h" />
|
|
<Unit filename="filesystem/CFilesystemLoader.cpp" />
|
|
<Unit filename="filesystem/CFilesystemLoader.h" />
|
|
<Unit filename="filesystem/CInputStream.h" />
|
|
<Unit filename="filesystem/CLodArchiveLoader.cpp" />
|
|
<Unit filename="filesystem/CLodArchiveLoader.h" />
|
|
<Unit filename="filesystem/CMemoryStream.cpp" />
|
|
<Unit filename="filesystem/CMemoryStream.h" />
|
|
<Unit filename="filesystem/CResourceLoader.cpp" />
|
|
<Unit filename="filesystem/CResourceLoader.h" />
|
|
<Unit filename="filesystem/ISimpleResourceLoader.h" />
|
|
<Unit filename="GameConstants.cpp" />
|
|
<Unit filename="GameConstants.h" />
|
|
<Unit filename="HeroBonus.cpp" />
|
|
<Unit filename="HeroBonus.h" />
|
|
<Unit filename="IBonusTypeHandler.h" />
|
|
<Unit filename="IGameCallback.cpp" />
|
|
<Unit filename="IGameCallback.h" />
|
|
<Unit filename="IGameEventsReceiver.h" />
|
|
<Unit filename="Interprocess.h" />
|
|
<Unit filename="JsonNode.cpp" />
|
|
<Unit filename="JsonNode.h" />
|
|
<Unit filename="mapping/CCampaignHandler.cpp" />
|
|
<Unit filename="mapping/CCampaignHandler.h" />
|
|
<Unit filename="mapping/CMap.cpp" />
|
|
<Unit filename="mapping/CMap.h" />
|
|
<Unit filename="mapping/CMapEditManager.cpp" />
|
|
<Unit filename="mapping/CMapEditManager.h" />
|
|
<Unit filename="mapping/CMapInfo.cpp" />
|
|
<Unit filename="mapping/CMapInfo.h" />
|
|
<Unit filename="mapping/CMapService.cpp" />
|
|
<Unit filename="mapping/CMapService.h" />
|
|
<Unit filename="mapping/MapFormatH3M.cpp" />
|
|
<Unit filename="mapping/MapFormatH3M.h" />
|
|
<Unit filename="NetPacks.h" />
|
|
<Unit filename="NetPacksLib.cpp" />
|
|
<Unit filename="rmg/CMapGenerator.cpp" />
|
|
<Unit filename="rmg/CMapGenerator.h" />
|
|
<Unit filename="logging/CLogger.cpp" />
|
|
<Unit filename="logging/CLogger.h" />
|
|
<Unit filename="logging/CBasicLogConfigurator.cpp" />
|
|
<Unit filename="logging/CBasicLogConfigurator.h" />
|
|
<Unit filename="RegisterTypes.cpp" />
|
|
<Unit filename="RegisterTypes.h" />
|
|
<Unit filename="ResourceSet.cpp" />
|
|
<Unit filename="ResourceSet.h" />
|
|
<Unit filename="StartInfo.h" />
|
|
<Unit filename="StdInc.h">
|
|
<Option compile="1" />
|
|
<Option weight="0" />
|
|
</Unit>
|
|
<Unit filename="StringConstants.h" />
|
|
<Unit filename="UnlockGuard.h" />
|
|
<Unit filename="VCMIDirs.cpp" />
|
|
<Unit filename="VCMIDirs.h" />
|
|
<Unit filename="VCMI_Lib.cpp" />
|
|
<Unit filename="VCMI_Lib.h" />
|
|
<Unit filename="int3.h" />
|
|
<Unit filename="vcmi_endian.h" />
|
|
<Extensions>
|
|
<code_completion />
|
|
<envvars />
|
|
<debugger />
|
|
<lib_finder disable_auto="1" />
|
|
</Extensions>
|
|
</Project>
|
|
</CodeBlocks_project_file>
|