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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/lib/mapObjects
2024-09-12 12:10:40 +00:00
..
CArmedInstance.cpp Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
CArmedInstance.h
CBank.cpp Rewardable objects may now define guards. Converted Crypt to rewardable. 2024-09-12 12:10:40 +00:00
CBank.h blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
CGCreature.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGCreature.h blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
CGDwelling.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGDwelling.h All objects that can be owned by player now implement IOwnableObject 2024-08-28 12:51:28 +00:00
CGHeroInstance.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGHeroInstance.h All objects that can be owned by player now implement IOwnableObject 2024-08-28 12:51:28 +00:00
CGMarket.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGMarket.h Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
CGObjectInstance.cpp Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
CGObjectInstance.h Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
CGPandoraBox.cpp Pass pointer to actual caller in showBlockingDialog callWith 2024-09-04 15:14:56 +00:00
CGPandoraBox.h blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
CGTownInstance.cpp Merge pull request #4556 from IvanSavenko/town_building_visit 2024-09-05 17:21:21 +03:00
CGTownInstance.h Pass pointer to actual caller in showBlockingDialog callWith 2024-09-04 15:14:56 +00:00
CObjectHandler.cpp
CObjectHandler.h
CQuest.cpp Merge pull request #4556 from IvanSavenko/town_building_visit 2024-09-05 17:21:21 +03:00
CQuest.h blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
CreatureBank.cpp Rewardable objects may now define guards. Converted Crypt to rewardable. 2024-09-12 12:10:40 +00:00
CreatureBank.h Rewardable objects may now define guards. Converted Crypt to rewardable. 2024-09-12 12:10:40 +00:00
CRewardableObject.cpp Rewardable objects may now define guards. Converted Crypt to rewardable. 2024-09-12 12:10:40 +00:00
CRewardableObject.h Rewardable objects may now define guards. Converted Crypt to rewardable. 2024-09-12 12:10:40 +00:00
IMarket.cpp Remove marketModes as member 2024-08-27 14:07:00 +00:00
IMarket.h Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
IObjectInterface.cpp blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
IObjectInterface.h Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
IOwnableObject.h All objects that can be owned by player now implement IOwnableObject 2024-08-28 12:51:28 +00:00
MapObjects.h
MiscObjects.cpp Merge pull request #4556 from IvanSavenko/town_building_visit 2024-09-05 17:21:21 +03:00
MiscObjects.h Implement IOwnableObject interface for shipyard 2024-09-04 19:46:36 +00:00
ObjectTemplate.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
ObjectTemplate.h Code formatting and cleanup 2024-05-17 17:10:29 +00:00
ObstacleSetHandler.cpp Merge pull request #4025 from IvanSavenko/shared_ptr_lib 2024-05-30 19:14:06 +03:00
ObstacleSetHandler.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
TownBuildingInstance.cpp Pass pointer to actual caller in showBlockingDialog callWith 2024-09-04 15:14:56 +00:00
TownBuildingInstance.h Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00