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vcmi/AI/GeniusAI
Michał W. Urbańczyk 617e1f962e New files for lib:
* lib/ERMScriptModule.cpp
* lib/ERMScriptModule.h
* lib/CObstacleInstance.h

More jugglery with callbacks. Moving stuff from CGameState to CGameInfoCallback. Work on unified game events interface for player (AI or GUI) and script module. Directing events to ERM interpretetr, first attempts of calling some triggers. Crashy, if there any scripts.
Some other changes, including fighting amount of includes in includes and tracking of hero visits (need further work).
2011-05-09 22:20:47 +00:00
..
bouml/GeniusAI GeniusAI: 2009-05-12 21:01:42 +00:00
AIPriorities.cpp Some work towards useful AI: 2010-11-28 16:39:13 +00:00
AIPriorities.h First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 2009-10-22 22:04:42 +00:00
BattleHelper.cpp First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 2009-10-22 22:04:42 +00:00
BattleHelper.h First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 2009-10-22 22:04:42 +00:00
BattleLogic.cpp Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
BattleLogic.h Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
CGeniusAI.cpp New files for lib: 2011-05-09 22:20:47 +00:00
CGeniusAI.h Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
Common.h Fixed linker problems. 2009-08-05 12:24:31 +00:00
DLLMain.cpp AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
ExpertSystem.cpp Minor fixes and tweaks. 2011-02-22 14:23:09 +00:00
ExpertSystem.h A little more work on Expert System. 2011-02-05 18:24:32 +00:00
GeneralAI.cpp Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
GeneralAI.h Callback jugglery, part 1. 2011-05-03 03:14:18 +00:00
genius.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
genius.vcxproj My project files for VC10. 2011-03-17 23:06:48 +00:00
Makefile.am Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
Makefile.in (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
neuralNetwork.cpp Added missing headers. 2009-08-19 05:01:25 +00:00
neuralNetwork.h AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is. 2009-08-18 07:37:45 +00:00