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vcmi/client/globalLobby/GlobalLobbyLoginWindow.cpp
2024-08-09 15:30:04 +00:00

143 lines
4.9 KiB
C++

/*
* GlobalLobbyLoginWindow.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "GlobalLobbyLoginWindow.h"
#include "GlobalLobbyClient.h"
#include "../CGameInfo.h"
#include "../CServerHandler.h"
#include "../gui/CGuiHandler.h"
#include "../gui/Shortcut.h"
#include "../widgets/Buttons.h"
#include "../widgets/CTextInput.h"
#include "../widgets/Images.h"
#include "../widgets/GraphicalPrimitiveCanvas.h"
#include "../widgets/MiscWidgets.h"
#include "../widgets/TextControls.h"
#include "../../lib/CConfigHandler.h"
#include "../../lib/texts/CGeneralTextHandler.h"
#include "../../lib/texts/MetaString.h"
GlobalLobbyLoginWindow::GlobalLobbyLoginWindow()
: CWindowObject(BORDERED)
{
OBJECT_CONSTRUCTION;
pos.w = 284;
pos.h = 220;
MetaString loginAs;
loginAs.appendTextID("vcmi.lobby.login.as");
loginAs.replaceRawString(CSH->getGlobalLobby().getAccountDisplayName());
filledBackground = std::make_shared<FilledTexturePlayerColored>(ImagePath::builtin("DiBoxBck"), Rect(0, 0, pos.w, pos.h));
labelTitle = std::make_shared<CLabel>( pos.w / 2, 20, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("vcmi.lobby.login.title"));
labelUsernameTitle = std::make_shared<CLabel>( 10, 65, FONT_MEDIUM, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->translate("vcmi.lobby.login.username"));
labelUsername = std::make_shared<CLabel>( 10, 65, FONT_MEDIUM, ETextAlignment::TOPLEFT, Colors::WHITE, loginAs.toString(), 265);
backgroundUsername = std::make_shared<TransparentFilledRectangle>(Rect(10, 90, 264, 20), ColorRGBA(0,0,0,128), ColorRGBA(64,64,64,64));
inputUsername = std::make_shared<CTextInput>(Rect(15, 93, 260, 16), FONT_SMALL, ETextAlignment::CENTERLEFT, true);
buttonLogin = std::make_shared<CButton>(Point(10, 180), AnimationPath::builtin("MuBchck"), CButton::tooltip(), [this](){ onLogin(); }, EShortcut::GLOBAL_ACCEPT);
buttonClose = std::make_shared<CButton>(Point(210, 180), AnimationPath::builtin("MuBcanc"), CButton::tooltip(), [this](){ onClose(); }, EShortcut::GLOBAL_CANCEL);
labelStatus = std::make_shared<CTextBox>( "", Rect(15, 115, 255, 60), 1, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE);
auto buttonRegister = std::make_shared<CToggleButton>(Point(10, 40), AnimationPath::builtin("GSPBUT2"), CButton::tooltip(), 0);
auto buttonLogin = std::make_shared<CToggleButton>(Point(146, 40), AnimationPath::builtin("GSPBUT2"), CButton::tooltip(), 0);
buttonRegister->setTextOverlay(CGI->generaltexth->translate("vcmi.lobby.login.create"), EFonts::FONT_SMALL, Colors::YELLOW);
buttonLogin->setTextOverlay(CGI->generaltexth->translate("vcmi.lobby.login.login"), EFonts::FONT_SMALL, Colors::YELLOW);
toggleMode = std::make_shared<CToggleGroup>(nullptr);
toggleMode->addToggle(0, buttonRegister);
toggleMode->addToggle(1, buttonLogin);
toggleMode->setSelected(settings["lobby"]["roomType"].Integer());
toggleMode->addCallback([this](int index){onLoginModeChanged(index);});
if (CSH->getGlobalLobby().getAccountID().empty())
{
buttonLogin->block(true);
toggleMode->setSelected(0);
onLoginModeChanged(0); // call it manually to disable widgets - toggleMode will not emit this call if this is currently selected option
}
else
toggleMode->setSelected(1);
filledBackground->setPlayerColor(PlayerColor(1));
inputUsername->setCallback([this](const std::string & text)
{
this->buttonLogin->block(text.empty());
});
center();
}
void GlobalLobbyLoginWindow::onLoginModeChanged(int value)
{
if (value == 0)
{
inputUsername->enable();
backgroundUsername->enable();
labelUsernameTitle->enable();
labelUsername->disable();
}
else
{
inputUsername->disable();
backgroundUsername->disable();
labelUsernameTitle->disable();
labelUsername->enable();
}
redraw();
}
void GlobalLobbyLoginWindow::onClose()
{
close();
// TODO: abort ongoing connection attempt, if any
}
void GlobalLobbyLoginWindow::onLogin()
{
labelStatus->setText(CGI->generaltexth->translate("vcmi.lobby.login.connecting"));
if(!CSH->getGlobalLobby().isConnected())
CSH->getGlobalLobby().connect();
else
onConnectionSuccess();
buttonClose->block(true);
}
void GlobalLobbyLoginWindow::onConnectionSuccess()
{
std::string accountID = CSH->getGlobalLobby().getAccountID();
if(toggleMode->getSelected() == 0)
CSH->getGlobalLobby().sendClientRegister(inputUsername->getText());
else
CSH->getGlobalLobby().sendClientLogin();
}
void GlobalLobbyLoginWindow::onLoginSuccess()
{
close();
CSH->getGlobalLobby().activateInterface();
}
void GlobalLobbyLoginWindow::onConnectionFailed(const std::string & reason)
{
MetaString formatter;
formatter.appendTextID("vcmi.lobby.login.error");
formatter.replaceRawString(reason);
labelStatus->setText(formatter.toString());
buttonClose->block(false);
}