mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
98 lines
2.1 KiB
C++
98 lines
2.1 KiB
C++
/*
|
|
* ServerSpellCastEnvironment.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
#include "../lib/gameState/CGameState.h"
|
|
#include "CGameHandler.h"
|
|
#include "ServerSpellCastEnvironment.h"
|
|
|
|
///ServerSpellCastEnvironment
|
|
ServerSpellCastEnvironment::ServerSpellCastEnvironment(CGameHandler * gh)
|
|
: gh(gh)
|
|
{
|
|
}
|
|
|
|
bool ServerSpellCastEnvironment::describeChanges() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void ServerSpellCastEnvironment::complain(const std::string & problem)
|
|
{
|
|
gh->complain(problem);
|
|
}
|
|
|
|
vstd::RNG * ServerSpellCastEnvironment::getRNG()
|
|
{
|
|
return &gh->getRandomGenerator();
|
|
}
|
|
|
|
void ServerSpellCastEnvironment::apply(CPackForClient * pack)
|
|
{
|
|
gh->sendAndApply(pack);
|
|
}
|
|
|
|
void ServerSpellCastEnvironment::apply(BattleLogMessage * pack)
|
|
{
|
|
gh->sendAndApply(pack);
|
|
}
|
|
|
|
void ServerSpellCastEnvironment::apply(BattleStackMoved * pack)
|
|
{
|
|
gh->sendAndApply(pack);
|
|
}
|
|
|
|
void ServerSpellCastEnvironment::apply(BattleUnitsChanged * pack)
|
|
{
|
|
gh->sendAndApply(pack);
|
|
}
|
|
|
|
void ServerSpellCastEnvironment::apply(SetStackEffect * pack)
|
|
{
|
|
gh->sendAndApply(pack);
|
|
}
|
|
|
|
void ServerSpellCastEnvironment::apply(StacksInjured * pack)
|
|
{
|
|
gh->sendAndApply(pack);
|
|
}
|
|
|
|
void ServerSpellCastEnvironment::apply(BattleObstaclesChanged * pack)
|
|
{
|
|
gh->sendAndApply(pack);
|
|
}
|
|
|
|
void ServerSpellCastEnvironment::apply(CatapultAttack * pack)
|
|
{
|
|
gh->sendAndApply(pack);
|
|
}
|
|
|
|
const CGameInfoCallback * ServerSpellCastEnvironment::getCb() const
|
|
{
|
|
return gh;
|
|
}
|
|
|
|
const CMap * ServerSpellCastEnvironment::getMap() const
|
|
{
|
|
return gh->gameState()->map;
|
|
}
|
|
|
|
bool ServerSpellCastEnvironment::moveHero(ObjectInstanceID hid, int3 dst, bool teleporting)
|
|
{
|
|
return gh->moveHero(hid, dst, teleporting, false);
|
|
}
|
|
|
|
void ServerSpellCastEnvironment::genericQuery(Query * request, PlayerColor color, std::function<void(const JsonNode&)> callback)
|
|
{
|
|
auto query = std::make_shared<CGenericQuery>(&gh->queries, color, callback);
|
|
request->queryID = query->queryID;
|
|
gh->queries.addQuery(query);
|
|
gh->sendAndApply(request);
|
|
}
|