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vcmi/scripting/lua/api/events/AdventureEvents.h
2021-02-17 01:14:53 +03:00

41 lines
716 B
C++

/*
* AdventureEvents.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <vcmi/events/AdventureEvents.h>
#include "../../LuaWrapper.h"
#include "EventBusProxy.h"
namespace scripting
{
namespace api
{
namespace events
{
using ::events::ObjectVisitStarted;
class ObjectVisitStartedProxy : public OpaqueWrapper<ObjectVisitStarted, ObjectVisitStartedProxy>
{
public:
using Wrapper = OpaqueWrapper<ObjectVisitStarted, ObjectVisitStartedProxy>;
static const std::vector<typename Wrapper::CustomRegType> REGISTER_CUSTOM;
};
}
}
}