1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/AI/VCAI
2013-10-19 06:16:21 +00:00
..
AIUtility.cpp First part of AI refactoring. Trying to split AI into three distinct parts: 2013-10-18 20:17:25 +00:00
AIUtility.h First part of AI refactoring. Trying to split AI into three distinct parts: 2013-10-18 20:17:25 +00:00
CMakeLists.txt - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections 2013-04-10 16:28:14 +00:00
Fuzzy.cpp second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 2013-06-29 13:05:48 +00:00
Fuzzy.h Added class HeroPtr to VCAI that should replace CGHeroInstance*. HeroPtr is able to detect when the hero under it becomes unavailable. 2012-06-30 23:48:40 +00:00
Goals.cpp More AI refactoring. 2013-10-19 05:52:30 +00:00
Goals.h Constructors for Goals. 2013-10-19 06:16:21 +00:00
main.cpp More work on auto-fight. 2013-06-22 21:47:51 +00:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
VCAI.cbp [c::b] update projects 2013-01-08 09:41:28 +00:00
VCAI.cpp Constructors for Goals. 2013-10-19 06:16:21 +00:00
VCAI.h More AI refactoring. 2013-10-19 05:52:30 +00:00
VCAI.vcxproj Project files update/cleanup. 2012-12-19 18:23:21 +00:00