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vcmi/mapeditor/inspector/armywidget.h
2023-09-11 20:37:25 +02:00

58 lines
1.3 KiB
C++

/*
* armywidget.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../StdInc.h"
#include <QDialog>
#include "../lib/mapObjects/CArmedInstance.h"
const int TOTAL_SLOTS = 7;
namespace Ui {
class ArmyWidget;
}
class ArmyWidget : public QDialog
{
Q_OBJECT
public:
explicit ArmyWidget(CArmedInstance &, QWidget *parent = nullptr);
~ArmyWidget();
void obtainData();
bool commitChanges();
private:
int searchItemIndex(int slotId, CreatureID creId) const;
Ui::ArmyWidget *ui;
CArmedInstance & army;
std::array<QSpinBox*, TOTAL_SLOTS> uiCounts;
std::array<QComboBox*, TOTAL_SLOTS> uiSlots;
};
class ArmyDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
using QStyledItemDelegate::QStyledItemDelegate;
ArmyDelegate(CArmedInstance &);
QWidget * createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const override;
void setEditorData(QWidget *editor, const QModelIndex &index) const override;
void setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const override;
private:
CArmedInstance & army;
};