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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-10 09:50:17 +02:00
vcmi/client/battle
2018-04-30 23:59:36 +03:00
..
CBattleAnimations.cpp Prevent out of bounds array access. 2018-04-30 23:59:36 +03:00
CBattleAnimations.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CBattleInterface.cpp client/battle/CBattleInterface.cpp: uncomment unused variable until soundh->playSound() is implemented 2018-04-19 15:20:26 +02:00
CBattleInterface.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CBattleInterfaceClasses.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CBattleInterfaceClasses.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CCreatureAnimation.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CCreatureAnimation.h Support for creature 2-hex attack, alternate death and cast animation types 2017-09-12 19:51:54 +03:00