mirror of
https://github.com/vcmi/vcmi.git
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5c09f751b3
* Changed most gui classes to use shared pointers * Store and use IImage as shared_ptr * CSpellWindow redesign * AdventureMapClasses cleanup * CLabel: store background as smart pointer * Store CObjectList items as smart pointers * Removed destroy function of list item * Store toggle buttons as smart pointers * Use CComponent as smart pointer * Attempt to fix artifact merchant drawing
31 lines
686 B
C++
31 lines
686 B
C++
/*
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* CreatureCostBox.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../lib/ResourceSet.h"
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#include "gui/CIntObject.h"
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class CLabel;
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class CAnimImage;
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class CreatureCostBox : public CIntObject
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{
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public:
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void set(TResources res);
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CreatureCostBox(Rect position, std::string titleText);
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void createItems(TResources res);
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private:
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using LabelPtr = std::shared_ptr<CLabel>;
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using ImagePtr = std::shared_ptr<CAnimImage>;
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LabelPtr title;
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std::map<int, std::pair<LabelPtr, ImagePtr>> resources;
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};
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