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ad01c7ffce
* obstacles content handler, entity service and VLC integration
1357 lines
30 KiB
JSON
1357 lines
30 KiB
JSON
// Defines battle obstacles. We have two vectors of them:
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// * "obstacles" are usual obtacles, that are randomly placed in the battlefield.
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// * "absoluteObstacles" are a little special: there can be only one such obstacle in the battlefield and its position is always the same.
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//
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// Their properties:
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// * "allowedTerrain" vector of terrain types (TT format) where obstacle is appropriate
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// * "specialBattlefields" vector of battlefield images (BI format) where obstacle is appropriate. If there is a special battlefield image, then only this list is checked. Otherwise it's ignored.
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// * "blockedTiles": for absolute obstacles contains absolute coordinates. For usual obstacles contains offsets relative to the obstacle position (that is bottom left corner). If obstacle is placed in an odd row (counting from 0) and the blocked tile is in an even row, position will be shifted one tile to the left. Thanks to that ie. -16 is always top-right hex, no matter where the obstale will get placed.
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// * "width" for usual obstacles it's count of tiles that must be free to the right for obstacle to be placed. For absolute obstacles, it's x offset for the graphics.
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// * "height" for usual obstacles it's count of tiles that must be free to the top for obstacle to be placed. For absolute obstacles, it's y offset for the graphics.
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// * "animation" is name of the graphics. It's def file for usual obstacles and bitmap for the absolute ones.
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{
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"0":
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{
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"allowedTerrain" : ["dirt"],
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"specialBattlefields" : [],
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"width" : 2,
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"height" : 1,
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"blockedTiles" : [0, 1],
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"animation" : "ObDino1.def",
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"unknown" : 1,
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"absolute" : false
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},
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"1":
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{
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"allowedTerrain" : ["dirt", "sand", "rough", "subterra"],
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"specialBattlefields" : ["sand_shore"],
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"width" : 3,
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"height" : 2,
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"blockedTiles" : [0, 1, 2],
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"animation" : "ObDino2.def",
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"unknown" : 0,
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"absolute" : false
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},
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"2":
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{
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"allowedTerrain" : ["dirt"],
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"specialBattlefields" : [],
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"width" : 4,
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"height" : 2,
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"blockedTiles" : [0, 1, -14, -15, -16],
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"animation" : "ObDino3.def",
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"unknown" : 1,
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"absolute" : false
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},
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"3":
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{
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"allowedTerrain" : ["dirt", "rough"],
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"specialBattlefields" : ["cursed_ground"],
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"width" : 2,
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"height" : 1,
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"blockedTiles" : [0, 1],
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"animation" : "ObSkel1.def",
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"unknown" : 1,
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"absolute" : false
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},
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"4":
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{
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"allowedTerrain" : ["dirt", "rough", "subterra"],
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"specialBattlefields" : ["sand_shore", "cursed_ground"],
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"width" : 2,
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"height" : 1,
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"blockedTiles" : [0, 1],
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"animation" : "ObSkel2.def",
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"unknown" : 1,
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"absolute" : false
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},
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"5":
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{
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"allowedTerrain" : ["dirt"],
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"specialBattlefields" : [],
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"width" : 4,
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"height" : 2,
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"blockedTiles" : [1, 2, 3],
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"animation" : "ObBDT01.def",
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"unknown" : 1,
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"absolute" : false
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},
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"6":
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{
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"allowedTerrain" : ["dirt"],
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"specialBattlefields" : [],
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"width" : 3,
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"height" : 2,
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"blockedTiles" : [-15, -16],
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"animation" : "ObDRk01.def",
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"unknown" : 1,
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"absolute" : false
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},
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"7":
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{
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"allowedTerrain" : ["dirt"],
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"specialBattlefields" : [],
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"width" : 2,
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"height" : 2,
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"blockedTiles" : [0, 1],
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"animation" : "ObDRk02.def",
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"unknown" : 0,
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"absolute" : false
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},
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"8":
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{
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"allowedTerrain" : ["dirt"],
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"specialBattlefields" : [],
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"width" : 2,
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"height" : 2,
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"blockedTiles" : [-16],
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"animation" : "ObDRk03.def",
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"unknown" : 1,
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"absolute" : false
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},
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"9":
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{
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"allowedTerrain" : ["dirt"],
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"specialBattlefields" : [],
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"width" : 2,
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"height" : 2,
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"blockedTiles" : [0, 1],
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"animation" : "ObDRk04.def",
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"unknown" : 0,
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"absolute" : false
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},
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"10":
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{
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"allowedTerrain" : ["dirt"],
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"specialBattlefields" : [],
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"width" : 2,
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"height" : 2,
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"blockedTiles" : [0, 1],
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"animation" : "ObDSh01.def",
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"unknown" : 0,
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"absolute" : false
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},
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"11":
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{
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"allowedTerrain" : ["dirt"],
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"specialBattlefields" : [],
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"width" : 2,
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"height" : 1,
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"blockedTiles" : [0, 1],
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"animation" : "ObDTF03.def",
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"unknown" : 0,
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"absolute" : false
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},
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"12":
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{
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"allowedTerrain" : ["dirt", "rough"],
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"specialBattlefields" : ["cursed_ground"],
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"width" : 3,
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"height" : 3,
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"blockedTiles" : [0, 1, 2, 3],
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"animation" : "ObDtS03.def",
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"unknown" : 0,
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"absolute" : false
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},
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"13":
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{
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"allowedTerrain" : ["dirt", "rough"],
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"specialBattlefields" : ["cursed_ground"],
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"width" : 3,
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"height" : 2,
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"blockedTiles" : [1, 2, -15],
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"animation" : "ObDtS04.def",
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"unknown" : 1,
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"absolute" : false
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},
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"14":
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{
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"allowedTerrain" : ["dirt", "rough"],
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"specialBattlefields" : ["cursed_ground"],
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"width" : 3,
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"height" : 2,
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"blockedTiles" : [2, -15, -16],
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"animation" : "ObDtS14.def",
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"unknown" : 1,
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"absolute" : false
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},
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"15":
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{
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"allowedTerrain" : ["dirt", "rough"],
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"specialBattlefields" : ["cursed_ground"],
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"width" : 3,
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"height" : 3,
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"blockedTiles" : [1, -16, -33],
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"animation" : "ObDtS15.def",
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"unknown" : 1,
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"absolute" : false
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},
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"16":
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{
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"allowedTerrain" : ["sand"],
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"specialBattlefields" : [],
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"width" : 4,
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"height" : 4,
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"blockedTiles" : [-15, -16, -32, -33, -48, -49],
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"animation" : "ObDsM01.def",
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"unknown" : 1,
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"absolute" : false
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},
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"17":
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{
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"allowedTerrain" : ["sand"],
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"specialBattlefields" : [],
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"width" : 3,
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"height" : 2,
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"blockedTiles" : [1, -15, -16],
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"animation" : "ObDsS02.def",
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"unknown" : 1,
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"absolute" : false
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},
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"18":
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{
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"allowedTerrain" : ["sand"],
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"specialBattlefields" : [],
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"width" : 4,
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"height" : 2,
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"blockedTiles" : [1, 2, 3, -15, -16],
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"animation" : "ObDsS17.def",
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"unknown" : 1,
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"absolute" : false
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},
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"19":
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{
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"allowedTerrain" : ["grass", "swamp"],
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"specialBattlefields" : [],
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"width" : 2,
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"height" : 1,
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"blockedTiles" : [0, 1],
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"animation" : "ObGLg01.def",
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"unknown" : 1,
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"absolute" : false
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},
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"20":
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{
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"allowedTerrain" : ["grass", "swamp"],
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"specialBattlefields" : ["magic_plains"],
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"width" : 2,
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"height" : 2,
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"blockedTiles" : [0, 1],
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"animation" : "ObGRk01.def",
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"unknown" : 0,
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"absolute" : false
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},
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"21":
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{
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"allowedTerrain" : ["grass", "swamp"],
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"specialBattlefields" : [],
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"width" : 1,
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"height" : 1,
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"blockedTiles" : [0],
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"animation" : "ObGSt01.def",
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"unknown" : 1,
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"absolute" : false
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},
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"22":
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{
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"allowedTerrain" : ["grass"],
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"specialBattlefields" : ["magic_plains"],
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"width" : 6,
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"height" : 2,
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"blockedTiles" : [1, 2, 3, 4, -13, -14, -15, -16],
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"animation" : "ObGrS01.def",
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"unknown" : 1,
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"absolute" : false
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},
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"23":
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{
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"allowedTerrain" : ["grass"],
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"specialBattlefields" : [],
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"width" : 7,
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"height" : 1,
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"blockedTiles" : [1, 2],
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"animation" : "OBGrS02.def",
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"unknown" : 1,
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"absolute" : false
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},
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"24":
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{
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"allowedTerrain" : ["snow"],
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"specialBattlefields" : [],
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"width" : 3,
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"height" : 1,
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"blockedTiles" : [0, 1, 2],
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"animation" : "ObSnS01.def",
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"unknown" : 1,
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"absolute" : false
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},
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"25":
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{
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"allowedTerrain" : ["snow"],
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"specialBattlefields" : [],
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"width" : 5,
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"height" : 1,
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"blockedTiles" : [1, 2, 3, 4],
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"animation" : "ObSnS02.def",
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"unknown" : 1,
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"absolute" : false
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},
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"26":
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{
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"allowedTerrain" : ["snow"],
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"specialBattlefields" : [],
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"width" : 3,
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"height" : 3,
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"blockedTiles" : [0, -16, -33],
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"animation" : "ObSnS03.def",
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"unknown" : 1,
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"absolute" : false
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},
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"27":
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{
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"allowedTerrain" : ["snow"],
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"specialBattlefields" : [],
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"width" : 3,
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"height" : 1,
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"blockedTiles" : [0, 1, 2],
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"animation" : "ObSnS04.def",
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"unknown" : 1,
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"absolute" : false
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},
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"28":
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{
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"allowedTerrain" : ["snow"],
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"specialBattlefields" : [],
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"width" : 3,
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"height" : 1,
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"blockedTiles" : [1],
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"animation" : "ObSnS05.def",
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"unknown" : 1,
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"absolute" : false
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},
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"29":
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{
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"allowedTerrain" : ["snow"],
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"specialBattlefields" : [],
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"width" : 3,
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"height" : 2,
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"blockedTiles" : [1, 2],
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"animation" : "ObSnS06.def",
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"unknown" : 0,
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"absolute" : false
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},
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"30":
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{
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"allowedTerrain" : ["snow"],
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"specialBattlefields" : [],
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"width" : 2,
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"height" : 1,
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"blockedTiles" : [0, 1],
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"animation" : "ObSnS07.def",
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"unknown" : 1,
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"absolute" : false
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},
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"31":
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{
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"allowedTerrain" : ["snow"],
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"specialBattlefields" : [],
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"width" : 3,
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"height" : 2,
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"blockedTiles" : [0, 1, 2],
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"animation" : "ObSnS08.def",
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"unknown" : 0,
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"absolute" : false
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},
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"32":
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{
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"allowedTerrain" : ["snow"],
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"specialBattlefields" : [],
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"width" : 7,
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"height" : 2,
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"blockedTiles" : [2, 3, 4, 5, -13, -14, -15, -16],
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"animation" : "ObSnS09.def",
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"unknown" : 1,
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"absolute" : false
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},
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"33":
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{
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"allowedTerrain" : ["snow"],
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"specialBattlefields" : [],
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"width" : 5,
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"height" : 5,
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"blockedTiles" : [3, -13, -14, -15, -33, -49, -66],
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"animation" : "ObSnS10.def",
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"unknown" : 1,
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"absolute" : false
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},
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"34":
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{
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"allowedTerrain" : ["swamp"],
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"specialBattlefields" : [],
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"width" : 2,
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"height" : 2,
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"blockedTiles" : [0],
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"animation" : "ObSwS01.def",
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"unknown" : 0,
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"absolute" : false
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},
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"35":
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{
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"allowedTerrain" : ["swamp"],
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"specialBattlefields" : [],
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"width" : 8,
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"height" : 3,
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"blockedTiles" : [-10, -11, -12, -13, -14, -15, -16],
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"animation" : "ObSwS02.def",
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"unknown" : 1,
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"absolute" : false
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},
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"36":
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{
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"allowedTerrain" : ["swamp"],
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"specialBattlefields" : [],
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"width" : 2,
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"height" : 1,
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"blockedTiles" : [0, 1],
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"animation" : "ObSwS03.def",
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"unknown" : 0,
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"absolute" : false
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},
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"37":
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{
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"allowedTerrain" : ["swamp"],
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"specialBattlefields" : [],
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"width" : 3,
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"height" : 1,
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"blockedTiles" : [0, 1, 2],
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"animation" : "ObSwS04.def",
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"unknown" : 0,
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"absolute" : false
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},
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"38":
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{
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"allowedTerrain" : ["swamp"],
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"specialBattlefields" : [],
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"width" : 5,
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"height" : 4,
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"blockedTiles" : [-13, -14, -15, -16, -30, -31, -32, -33],
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"animation" : "ObSwS11b.def",
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"unknown" : 1,
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"absolute" : false
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},
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"39":
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{
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"allowedTerrain" : ["swamp"],
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"specialBattlefields" : [],
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"width" : 4,
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"height" : 3,
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"blockedTiles" : [-16, -17, -31, -32, -33, -34],
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"animation" : "ObSwS13a.def",
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"unknown" : 1,
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"absolute" : false
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},
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"40":
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{
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"allowedTerrain" : ["rough"],
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"specialBattlefields" : ["cursed_ground"],
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"width" : 2,
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"height" : 2,
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"blockedTiles" : [0, 1, -16],
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"animation" : "ObRgS01.def",
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"unknown" : 1,
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"absolute" : false
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},
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"41":
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{
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"allowedTerrain" : ["rough"],
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"specialBattlefields" : ["cursed_ground"],
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"width" : 4,
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"height" : 3,
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"blockedTiles" : [-14, -15, -16, -32, -33],
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"animation" : "ObRgS02.def",
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"unknown" : 1,
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"absolute" : false
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},
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"42":
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{
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"allowedTerrain" : ["rough"],
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"specialBattlefields" : ["cursed_ground"],
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"width" : 3,
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"height" : 2,
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"blockedTiles" : [1, 2, -15, -16],
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"animation" : "ObRgS03.def",
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"unknown" : 1,
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"absolute" : false
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},
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"43":
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{
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"allowedTerrain" : ["rough"],
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"specialBattlefields" : ["cursed_ground"],
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"width" : 3,
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"height" : 3,
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"blockedTiles" : [-16, -32, -33],
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"animation" : "ObRgS04.def",
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"unknown" : 1,
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"absolute" : false
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},
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"44":
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{
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"allowedTerrain" : ["rough"],
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"specialBattlefields" : ["cursed_ground"],
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"width" : 3,
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"height" : 3,
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"blockedTiles" : [-15, -16, -32],
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"animation" : "ObRgS05.def",
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"unknown" : 1,
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"absolute" : false
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},
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"45":
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{
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"allowedTerrain" : ["subterra"],
|
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"specialBattlefields" : [],
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"width" : 3,
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"height" : 3,
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"blockedTiles" : [0, 1, 2, -15, -16],
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"animation" : "ObSuS01.def",
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"unknown" : 0,
|
|
"absolute" : false
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|
},
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|
"46":
|
|
{
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|
"allowedTerrain" : ["subterra"],
|
|
"specialBattlefields" : [],
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"width" : 3,
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"height" : 2,
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|
"blockedTiles" : [0, 1, 2],
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