mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-20 20:23:03 +02:00
ad01c7ffce
* obstacles content handler, entity service and VLC integration
87 lines
2.2 KiB
C++
87 lines
2.2 KiB
C++
/*
|
|
* BattleFieldHandler.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include <vcmi/EntityService.h>
|
|
#include <vcmi/Entity.h>
|
|
#include "HeroBonus.h"
|
|
#include "GameConstants.h"
|
|
#include "IHandlerBase.h"
|
|
#include "Terrain.h"
|
|
#include "battle/BattleHex.h"
|
|
|
|
class BattleFieldInfo : public EntityT<BattleField>
|
|
{
|
|
public:
|
|
BattleField battlefield;
|
|
std::vector<std::shared_ptr<Bonus>> bonuses;
|
|
bool isSpecial;
|
|
std::string graphics;
|
|
std::string name;
|
|
std::string identifier;
|
|
std::string icon;
|
|
si32 iconIndex;
|
|
std::vector<BattleHex> impassableHexes;
|
|
|
|
BattleFieldInfo()
|
|
: BattleFieldInfo(BattleField::NONE, "")
|
|
{
|
|
}
|
|
|
|
BattleFieldInfo(BattleField battlefield, std::string identifier)
|
|
:bonuses(), isSpecial(false), battlefield(battlefield), identifier(identifier), graphics(), icon(), iconIndex(battlefield.getNum()), impassableHexes(), name(identifier)
|
|
{
|
|
}
|
|
|
|
int32_t getIndex() const override;
|
|
int32_t getIconIndex() const override;
|
|
const std::string & getName() const override;
|
|
const std::string & getJsonKey() const override;
|
|
void registerIcons(const IconRegistar & cb) const override;
|
|
BattleField getId() const override;
|
|
|
|
template <typename Handler> void serialize(Handler & h, const int version)
|
|
{
|
|
h & name;
|
|
h & identifier;
|
|
h & isSpecial;
|
|
h & graphics;
|
|
h & icon;
|
|
h & iconIndex;
|
|
h & battlefield;
|
|
h & impassableHexes;
|
|
|
|
}
|
|
};
|
|
|
|
class DLL_LINKAGE BattleFieldService : public EntityServiceT<BattleField, BattleFieldInfo>
|
|
{
|
|
public:
|
|
};
|
|
|
|
class BattleFieldHandler : public CHandlerBase<BattleField, BattleFieldInfo, BattleFieldInfo, BattleFieldService>
|
|
{
|
|
public:
|
|
virtual BattleFieldInfo * loadFromJson(
|
|
const std::string & scope,
|
|
const JsonNode & json,
|
|
const std::string & identifier,
|
|
size_t index) override;
|
|
|
|
virtual const std::vector<std::string> & getTypeNames() const override;
|
|
virtual std::vector<JsonNode> loadLegacyData(size_t dataSize) override;
|
|
virtual std::vector<bool> getDefaultAllowed() const override;
|
|
|
|
template <typename Handler> void serialize(Handler & h, const int version)
|
|
{
|
|
h & objects;
|
|
}
|
|
};
|