mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
7dc0d6878e
Now obstacles should be placed exactly like they were in OH3. All problems with displaying obstacles in battlefield should be gone. They should be now matched to the single pixel. If there are still some discrepancies, please report them. |
||
---|---|---|
.. | ||
CGameHandler.cpp | ||
CGameHandler.h | ||
CVCMIServer.cpp | ||
CVCMIServer.h | ||
Makefile.am | ||
Makefile.in | ||
NetPacksServer.cpp | ||
StdInc.cpp | ||
StdInc.h | ||
VCMI_server.vcxproj |